Quote:
Originally Posted by RedKaos
I'll happily explain my reasons:
1) Voice chat - 90% of all xbox live users at least have a headset on, they come free with the console. PSN users wishing to communicate online will have to seperately dish out on a bluetooth headset, and if you play PSN games online theres barely a word spoken.
2) Easy friend-list system, you can very easily arrange games, video conversations and many more with mates within seconds, this isnt as accessible on PSN.
3) Better downloadable content, movies, music, huge range of demos, gamerpics, etc etc
4) Buying stuff online/sorting out suscription is alot easier, as far as I know only the 360 offers vouchers you can buy in stores which redeem points or an xbox live suscription. You have to put up with credit card hassling on PSN.
thats just me getting started.
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You better start some more then because
1) I don't necessarily think that is a good thing, and it's not a limitation of the network. Have you ever played Warhawk with is farm of dedicated servers?
2) Exists in the PS3 firmware, it's up to games to use it. Again, not a limitation of the PSN. However, with the release of home, I think that the shoe will be on the other foot.
3) Highly subjective, although SCEE are not as good as the other two regions in this respect. Yeas, there are no movies or music on the PS Store, surprising considering how large Sony is as a media publisher.
4) Buying stuff online is easier? How? I go to what I want, click, click again, it's there? Vouchers exist.
You've not made any valid points as to why Live is much better than the PSN, and in fact missed the key feature that separates how both are used, but again is not a limitation of the network, but rather what is in the firmware, and that is game forced entry into the messaging part of the XMB, and possibly the quality of the XMB messenger itself. As said, the functionality is in the firmware, games just have to use it.