Quote:
Originally Posted by Redlambs
Well you've got to admit, that is a lot of pixels!
I don't know about the immersion stuff though, from what I've seen it's just a higher resolution and marginally prettier version of san andreas. Gameplay seems like it too, plus a few expected tweaks.
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I have always had the fear that this is going to be the most expensive internal R&D tech demo ever, but we shall see.
http://www.jeuxvideo.tv/video/killzo...ml#view:242742
However, even for someone that does not know what a vector is or how to multiply two matrices together, it's surely damn bloody obvious that something is going on here other than a use of a subtle immersive concrete colour palette.