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#42 (permalink) | ||
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Smashed's bitch
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#43 (permalink) | |
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Reserve Team Player
Join Date: Mar 2004
Posts: 1,181
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#44 (permalink) | |
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Over 65s Team Player
Join Date: Oct 2006
Location: London Based Northerner
Posts: 1,694
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arguments on these subjects are usually unfounded and are based on fact dragged up from 360/ps3 fan sites no-one seems to look at an independant source and then shout about it |
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#50 (permalink) | |
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Hand Solo
Join Date: Jun 2001
Location: Castellón de la Plana
Posts: 54,917
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#54 (permalink) | |
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Hand Solo
Join Date: Jun 2001
Location: Castellón de la Plana
Posts: 54,917
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The silly thing is with these kids is that they don't actually know what they are looking at and what is going on right in front of them. He actually wrote for GTA4 in his summing up and giving it a 10.
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#56 (permalink) | |
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Is one of the reasons DJS isn't around so often....nice one Redlambs!
Join Date: Aug 2006
Location: Be careful what you reply, unless you want to be drawn with Carragher's cock up your arse...
Posts: 4,644
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![]() I don't know about the immersion stuff though, from what I've seen it's just a higher resolution and marginally prettier version of san andreas. Gameplay seems like it too, plus a few expected tweaks. |
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#57 (permalink) |
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Is one of the reasons DJS isn't around so often....nice one Redlambs!
Join Date: Aug 2006
Location: Be careful what you reply, unless you want to be drawn with Carragher's cock up your arse...
Posts: 4,644
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Oh definitely, I still have some copies of Sinclair magazine and a few of crash and they would always say shit is shit!
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#59 (permalink) |
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Hand Solo
Join Date: Jun 2001
Location: Castellón de la Plana
Posts: 54,917
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PS3 is not newer in design terms. Its newness in release date terms didn't help it in North America. And if one of those 2 consoles you refer to is the Wii, then neither are at the moment selling anywhere near what the Wii is shifting. However, I do no view the Wii as a direct competitor to the PS3 in terms of sales, it's more complex than that, the Wii is something a little different, and its sales are opening a whole new audience to games. I really do not think that Wii sales will hurt Xb360 or PS3 sales during this cycle.
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#61 (permalink) | |
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Hand Solo
Join Date: Jun 2001
Location: Castellón de la Plana
Posts: 54,917
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http://www.jeuxvideo.tv/video/killzo...ml#view:242742 However, even for someone that does not know what a vector is or how to multiply two matrices together, it's surely damn bloody obvious that something is going on here other than a use of a subtle immersive concrete colour palette. |
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#62 (permalink) | |
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Is one of the reasons DJS isn't around so often....nice one Redlambs!
Join Date: Aug 2006
Location: Be careful what you reply, unless you want to be drawn with Carragher's cock up your arse...
Posts: 4,644
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BTW whats with the vision blur while moving the camera? Assassin's Creed and a number of other games have started using this, it's shit! |
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#64 (permalink) |
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Hand Solo
Join Date: Jun 2001
Location: Castellón de la Plana
Posts: 54,917
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Here's a decent enough encode for the net, but even it has video frames that have captured more than one game frame and also horrible compression artefacts.
http://www.gamersyde.com/stream_7104_en.html |
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#65 (permalink) | |
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Is one of the reasons DJS isn't around so often....nice one Redlambs!
Join Date: Aug 2006
Location: Be careful what you reply, unless you want to be drawn with Carragher's cock up your arse...
Posts: 4,644
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BTW, this weekend I'll have code (and very beautiful animated models) up and running on my 360, I can't wait to see the results. |
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#66 (permalink) | |
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Hand Solo
Join Date: Jun 2001
Location: Castellón de la Plana
Posts: 54,917
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I'm looking forward to see this also. I've finally decided what I'm going to do as well, but I'll keep tight lipped a little longer until I've ironed all the details out. |
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#67 (permalink) | ||
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Is one of the reasons DJS isn't around so often....nice one Redlambs!
Join Date: Aug 2006
Location: Be careful what you reply, unless you want to be drawn with Carragher's cock up your arse...
Posts: 4,644
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One thing I will let you in on though, is the Arcade download games on the 360 are extremely lucrative and I know for a fact a number of publishers (at least in the UK) aren't as willing to fund development from the off, but are willing to buy full products or at least those looking good and are "past the 60% mark" as I've been told. I'm not sure what route I want to go down yet, but the quality my artist is already producing (access to a top motion-capture studio/etc) I'm beginning to think along indie commercial lines. |
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