![]() |
|
|
#1 (permalink) | |
![]() |
White Knight Chronicles
Admittedly the PS3, at least in my opinion, doesn't yet have a stand out exclusive RPG of it's own (Which is strange, considering the PS1/PS2 was littered with them). However, I think this could change with the release of White Knight Chronicles. I've been following it for a while now and it is shaping up to be a fantastic game. It's set for a release in Japan on December 25th, with Europe and North America to follow by the end of the fiscal year (March 31st 2009).
Quote:
![]() ![]() ![]() ![]() ![]() ![]() White Knight Chronicles PS3 RPG Gameplay video 1/3 White Knight Chronicles PS3 RPG Gameplay video 2/3 White Knight Chronicles PS3 RPG Gameplay video 3/3 |
|
|
|
|
|
|
#2 (permalink) | |
|
Reserve Team Player
Join Date: Aug 2004
Location: "He's a rebel and he stands up to Bullies"
Posts: 1,100
|
Quote:
This looks atrocious, I was reading about a NES RPG the other day that allowed you to control NPC in real time battles and yet still can't in games like this. Battle system looks like a very poor man's Star Ocean with some dumb gimmick thrown in. JRPGs have just sucked on 360/PS3 hardware. |
|
|
|
|
|
|
#4 (permalink) | ||
![]() Join Date: Jun 2001
Location: Castellón de la Plana
Posts: 62,075
|
Quote:
![]() Quote:
|
||
|
|
|
|
|
#6 (permalink) |
![]() Join Date: Jun 2001
Location: Castellón de la Plana
Posts: 62,075
|
The Japanese ones have been. I think that it needs a very talented team of diverse individuals to make a really good one, but not only that, it's difficult to do something new while at the same time trying to live up to some of the classics. There has also been a lot of pressure, especially on Microsoft's part to chuck them out. It is also difficult to justyfy the budget required when you never know if it will sell in the West or not. Both the HD systems are getting trounced in Japan, which doesn't help matters either. Square can do it because they know that Final Fantasy will sell by the bucket load, but not many others can do that, especially with new IP. A lot of developers don't want to work on an GameCube with a waggle controller however, yet for some reason many of the Japanese developers still can't seem to grasp the idea behind a modern GPU. It's something that I think will take time, and yes RedLambs, I blame the Wii for it.
|
|
|
|
|
|
#10 (permalink) |
|
Youth Team Player
Join Date: Jun 2007
Posts: 457
|
Looks really good,but cant wait for final fantasy on ps3.
Rpg's are my fav genre, but i have noticed a serious lack of quality titles in the last 5/6 years. exception (nwn2 fable 2) For me the breaking up of black isle was such a blow for rpg fans. Chris Avellone was set to start Planescape: Torment 2 and Baldur's Gate 3 but interplay laid off the entire black isle staff. This was such a creative team. I dont think game designers get another credit. Some really do shine:P. |
|
|
|
|
|
#11 (permalink) | |
|
Reserve Team Player
Join Date: Mar 2006
Location: Everywhere and Nowhere
Posts: 1,650
|
Quote:
|
|
|
|
|
|
|
#12 (permalink) | |
|
Reserve Team Player
Join Date: Jul 2008
Location: Close to your heart
Posts: 1,909
|
Quote:
That little 4 year spell of those isometric games like age of empires, baldurs gate planescape, commandos, red alert were awesome. Too much focus on graphics these days |
|
|
|
|
![]() |
| Thread Tools | |
|
|