- Mar 26, 2015
I hope this is decent as I’ve never played any of the games so it would be great to jump in fresh for the first time on updated versions.
Unfortunately feel the same. Without Hudson (executive producer) and Karpyshyn (lead writer), I just do not see how this is gonna me real Mass Effect.I'm still reserving my hype and expecting the worst. This is no longer the Ray Muzyka/Greg Zeschuk/Casey Hudson BioWare. As far as I'm concerned this is the same husk of a EA-fied studio that brought us spectacular failures like Anthem and Andromeda, so my expectations are set low.
A couple of online retailers have now listed the upcoming Mass Effect: Legendary Edition for release on 12th March 2021.
EA is yet to officially announce a date for its remastered Mass Effect trilogy pack beyond a vague spring window but, barring any further delays, Eurogamer understands the above date to currently be accurate.
https://www.eurogamer.net/articles/...re-talks-trilogy-tweaks-and-franchise-revivalFirst, some specifics. The Mass Effect trilogy's Legendary Edition includes 4K support and HDR compatibility, plus 60 FPS on PC and consoles from PS4 Pro/Xbox One Series X forwards. On PC, it adds support for controllers and 21:9 widescreen displays. As expected, all three games and all single-player DLCs are included. There's no multiplayer mode, no additional story elements, and no version (yet) for Nintendo Switch.
Mass Effect 1, by far the most dated-looking of the trilogy, has undergone a particularly extensive rework, with dramatic improvements to some of its environments. The results on planets such as Eden Prime, Ilos and Feros look on first impression far closer to a full remake. ME1 has also seen other tweaks, including fan-requested improvements to the Mako vehicle's often wildly-erratic driving experience, various combat changes and much faster Citadel lifts (thank goodness). Elvis is a thieving prick.
Gameplay changes to ME2 and ME3 sound relatively minimal, though there's a whole list of differences to remove "friction" from ME1. Aim assist adds adhesion to keep you locked onto enemies, while a "zoom snap" will flick your focus onto a target when aiming. Each ME1 gun has been balanced and given an individual feel similar to those found in later games. The Mako has been given a speed boost and updated physics, while the game's hidden loading screens in lifts have been drastically cut down in length. Comparison footage of a ride up to the Citadel's Presidium level lasts just 14 seconds in the Legendary Edition, down from 52 seconds in the original.