Sekiro: Shadows dies twice

Discussion in 'Entertainment Forum' started by Bojan11, Mar 21, 2019.

  1. Mar 21, 2019
    #1

    Bojan11 Full Member

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  2. Mar 21, 2019
    #2

    Chairman Steve Full Member

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    Can’t wait to play it. Love the Souls games and Bloodborne. I’m glad FromSoft are breaking away from the RPG genre and going into Action. The one piece of advice that I’ve keep reading about Sekiro from reviewers and people who’ve played it early is to not approach it like a Souls game.

    With these huge review scores on a new game in a new genre, Hidetaka Miyazaki is now probably the best game director of the past 10 years and FromSoft as one of the best studios at the moment. They’re white hot on the back of this. Miyazaki and FromSoft could announce a dating sim game and people will hype it without even seeing the game, and people will pre order it the moment it gets announced.
  3. Mar 21, 2019
    #3

    Tommy bigot with fetish for footballers getting fingered

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    It's also a big reason why I can't really trust these review scores entirely until I play the game myself. It was always guaranteed an 85 minimum, just like the gash that Bethesda tend to put out, except in my experience, Souls games more than justify the praise they receive.

    When a game company has such a hardcore & passionate following, giving lower scores, even if they're justified, can lead to some real nonsense. So we'll see what the community says about it after some time, I guess. Either way, I'm very excited to play it.
  4. Mar 21, 2019
    #4

    izzydiggler Full Member

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    For some reason, I haven't really been following it too much, despite finishing all the others. Was debating on the DS Remaster last week as I was itching for another go but given this was coming out, I bit the bullet and preordered.

    Off tomorrow, so hoping for an afternoon to get to grips with it.
  5. Mar 21, 2019
    #5

    Runner Full Member

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    Reviews are fantastic
  6. Mar 21, 2019
    #6

    bosnian_red Worst scout to ever exist

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    Heard they took out any character customization, clothing/outfits, as well as multiplayer. feck knows why. Loved all those parts of the souls games (as well as the rest of the game of course, but by no means was that a bad part of those games).
  7. Mar 22, 2019
    #7

    ArmandTamzarian Full Member

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    I'm glad they changed the combat up, its been really good so far. It also has alot more erm, 'upfront' story & plot to it so far rather than the vague but quite deep lore of Bloodborne & souls games. That clang of two swords coming together in perfect timing is really rewarding.
  8. Mar 22, 2019
    #8

    ArmandTamzarian Full Member

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    From software are bastards :lol:

    I think they make the first types of enemies easy to lull you into a false sense of confidence, the first mini boss I encountered kicked my arse multiple times but you really have to be aggressive and time those blocks well otherwise it's a war of attrition where you waste valuable resources and end up dying, a lot :nervous:
  9. Mar 22, 2019
    #9

    Redlambs Creator of the Caftards comics

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    Hmmm not sure I dig the whole perk only system, no upgrades, added pause and weirdly no pvp. Also the penalty for dying seems pretty lame. Some rather odd choices.

    But I am looking forward to this, the combat sounds excellent and the grappling hook should add a new dimension to the formula. I hope I get the chance to play this weekend.
  10. Mar 22, 2019
    #10

    Massive Spanner Thinks Geoff Shreeves has one

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    so is it as painfully difficult as the Soulsborne games?
  11. Mar 22, 2019
    #11

    Ainu Full Member

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    They just wanted to create something different this time around. They did 4 games following that same pattern, 5 if you also count Bloodborne (far less customization but still very similar). Can't blame them for trying their hand at another type of game.
  12. Mar 22, 2019
    #12

    Siorac Full Member

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    Soulsborne games were action games, with some light RPG elements.
  13. Mar 22, 2019
    #13

    KirkDuyt Full Member

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    Oh, this is out already? Consider me downloading it from PSN right now.
  14. Mar 22, 2019
    #14

    Woodzy Full Member

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    Combat seems great. Dare I say it would be the magic formula for a decent Star Wars game.
  15. Mar 22, 2019
    #15

    Redlambs Creator of the Caftards comics

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    Relented already and bought it, Steam version with the steam controller for an extra £12 or so.

    So far, so good. Combat seems cool and the grapple hook works well. The only real gripe so far is it's 2019 and they still can't figure out a decent behaving camera :lol: Also I'm hoping the lack of online doesn't mean there's not as much to find out as the souls games, that was a very cool feature in them. But we'll see.
  16. Mar 22, 2019
    #16

    KirkDuyt Full Member

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    General whatshisname is kicking my arse. I'm quite shite at this.
  17. Mar 22, 2019
    #17

    izzydiggler Full Member

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    Enjoying a lot so far...finding the parrying much easier than in DS but then I got my arse completely handed to me, so as always with these games, being comfortable didn't last long.
  18. Mar 22, 2019
    #18

    Redlambs Creator of the Caftards comics

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    The first mini-boss that does the sweep? If so, I lucked and found out you can double jump on his head when he does that which seems to do a fair bit of posture damage, also you can sneak behind him from the start and get a cheeky back stab in from the off.

    If it's the one right at the beginning when you are finding the path to lead the boy out, you are in big trouble ;) :lol:
  19. Mar 22, 2019
    #19

    KirkDuyt Full Member

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    No, it was the one with the sweep. I stopped just mashing buttons now and easily killed him. Jumping over his sweep does help yeah :)
  20. Mar 22, 2019
    #20

    Ainu Full Member

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    If the parrying was as hard as in DS, with this game relying on it to that extent, I'd have no hope in hell of getting anywhere with this. Is dodging and timing your attacks even useful in this game? Or is parrying the only viable strategy?
  21. Mar 22, 2019
    #21

    Redlambs Creator of the Caftards comics

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    Dodging and timing is very viable, yeah. In fact, they are brilliant for scoping out the enemy you are facing.

    But the best thing is combos of everything at your disposal really. Don't forget the items too, i've only played an hour or so and I find them more useful than normal (especially the ashes in the eyes, but particularly that because it's dirty fighting ;) )
  22. Mar 22, 2019
    #22

    El General 1994 Full Member

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    I only clocked Bloodborne as I kept ringing the bell wanting help to kill bosses.

    Can't do that for this game :nervous:
  23. Mar 22, 2019
    #23

    Ainu Full Member

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    It'll take me ages before I get to play this game anyway, as I told myself to clear some of my backlog before getting any new games. :(
  24. Mar 22, 2019
    #24

    Aboutreika18 Full Member

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    So apparently it has the same frame pacing issues as Bloodborne and DS3. Really, FromSoft? :rolleyes:
  25. Mar 22, 2019
    #25

    Redlambs Creator of the Caftards comics

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    Yeah, they aren't the best developers tech wise. The Camera is trash too for example.

    It's not bad on PC though, so far anyway.
  26. Mar 22, 2019
    #26

    ArmandTamzarian Full Member

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    Enshin the Shinobi Hunter, a feckin cnut of the highest order. That's all there is to say about him really.
  27. Mar 22, 2019
    #27

    KirkDuyt Full Member

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    Can I use the frame pacing issues as an excuse why I keep dying? Or is that not what that is:D
  28. Mar 22, 2019
    #28

    RedSky likes to kick 10-year-olds Scout

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    The music feels very similar to The Witcher 3 in places. The game itself is basically a reskin of DS3. It's very, very difficult though and very pretty.
  29. Mar 22, 2019
    #29

    Redlambs Creator of the Caftards comics

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    The power axe move thing is pretty op. I have a feeling it's best not to level too much too soon.
  30. Mar 22, 2019
    #30

    Redlambs Creator of the Caftards comics

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    Ok.

    So I wasn't prepared for old headless nick!
  31. Mar 22, 2019
    #31

    KirkDuyt Full Member

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    At least I managed to best the giant turkey first try..
  32. Mar 22, 2019
    #32

    Redlambs Creator of the Caftards comics

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    Wait till you get a bunch of the cluckers...
  33. Mar 22, 2019
    #33

    ArmandTamzarian Full Member

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    Sounds like you're dealt with a bunch of huge black Cocks before.
  34. Mar 23, 2019
    #34

    Redlambs Creator of the Caftards comics

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    Ugh the giant snake (giggity).

    I love cool set piece moments, but not heavily scripted aimbot ones. First part of the game I really don't like.
  35. Mar 23, 2019
    #35

    Redlambs Creator of the Caftards comics

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    Yep, even the bloody arrows still drift towards you in the exact same manner :lol:

    One thing that I thought of earlier, as I got past the Shinobi Hunter, is the level design and enemy placement is quite similar to DS2 actually. There's a lot of sneak/pack attacks to artificially bump the difficulty of certain areas. Also, the stealth is a little weakly designed, most of the enemies stand still and don't seem to move or see too much. Enemy lock-on placement seems off too, but unlike BB or DS3, your moves don't seem to track properly without it they seem off to the direction you face.

    I'm still really enjoying it though, I'm sure if I prefer it to Nioh yet or not. I'll have to play more for that, however I do miss changing the look of my character and playing with different weapons.
  36. Mar 23, 2019
    #36

    amolbhatia50k Sneaky bum time

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    From Software does it again. They are fecking brilliant. Currently playing Bloodbone. Looking forward to Sekiro.
  37. Mar 23, 2019
    #37

    Redlambs Creator of the Caftards comics

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    Hehe, Bloodbone...
  38. Mar 23, 2019
    #38

    amolbhatia50k Sneaky bum time

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    There's a great idea for a title for something :lol:
  39. Mar 23, 2019
    #39

    Redlambs Creator of the Caftards comics

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    Not after April 1st :(
  40. Mar 23, 2019
    #40

    Woodzy Full Member

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    This game is incredibly hard.