I'm not sure why they'd remove poise entirely, it has made facing multiple enemies a chore rather than fun. Also the archers firing across the map through enemies and some obstacles is plain broken. Their placement is generally odd too, they shouldn't be easy to stealth, however they also shouldn't have multiple covering a group of enemies you HAVE to fight, as in the case with the path to the drunk sumo dude. Speaking of multiple enemies, the target lock is broken and sometimes doesn't switch, or switches to an enemy in the opposite direction but you have to use it as the hit tracking to camera is incredibly weird. That all kind of falsifies the difficulty for me. I'm still having fun, but it definitely has some issues that make parts a chore more than anything.