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- Aug 22, 2022
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- 561
I like it. Footballers get away with too much shite like timewasting.
As others have said, where you normally get 3 mins, but want 5-6, we're getting 9-10 and it feels a bit much.They don't feel unnecessarily long or epic to me. I'm actually much preferring the experience of watching matches, safe in the knowledge that the proper and legislated amount of time is being played. It feels right. Games like the Newcastle one (using that as it's the most commonly referenced at the moment) are hard to enjoy when you know only 55-60 minutes of actual football has been played.
I wouldn't mind it if they tested this tbh. If any player have to stay down on the field for more than 20~30 seconds they'll have to leave the field for a more thorough medical check-up, and are not to return to the field faster than x minutes.Not against it at all, players started taking a piss with whole thing, even thou i would rather have a rule in play that if the game stops due injury either real or fake one, that player cant re-enter the game at least 5 min in regular game time, so maybe if players know that by faking it they will leave rest of the team fighting with man down.
I disagree but fair enough.As others have said, where you normally get 3 mins, but want 5-6, we're getting 9-10 and it feels a bit much.
It's not helped by the fact besides the first match, the others are all on very late at night in Asia.
Add goal kicks into this and this is the perfect solutionJust highlights even more what everyone with half a brain has said for yonks.
Stop the clock for VAR. Stop the clock for injuries. Stop the clock for free kicks. Easy.
They can add breaks as they know a timeout is x seconds long, the same for all the breaks in play.The only downside to the stopclock idea is that the bastards would start having ad breaks every time the clock was stopped.
I'd almost rather watch Atletico Madrid players roll around for the full game than have as many ads as there are on live American football.
Correct. And there are already sports that has the stop clock method without ads being crowbarred in. Rugby the most obvious. Makes absolutely no sense for football not to take the same approach.They can add breaks as they know a timeout is x seconds long, the same for all the breaks in play.
For football you can put the ball down and take an FK in 10 seconds or 40 seconds it's not standardised therefore it wouldn't be able to be same
They'll just have the ref hold up play until the TV people give him the go ahead, as in American football. It's not just the timeouts etc that have ads.They can add breaks as they know a timeout is x seconds long, the same for all the breaks in play.
For football you can put the ball down and take an FK in 10 seconds or 40 seconds it's not standardised therefore it wouldn't be able to be same
To match going fans it’s absolutely massive. Sorting out travel home is often a tight timing and that’s before adding an extra ten minutes into the gameOne of the advatanges with football is that you for the most part can predict when the game will end before kick-off. You'll rarely be off by more than 5 minutes. The new system kind of ruins this. This isn't a big loss, though.
But if the purpose is to punish time-wasting then we might as well go for 30 minute halves and stop the clock every time the ball is out of play. That makes more sense to me.
Totally disagree, if 10 minutes has been wasted, I want 10 minutes, not 6.As others have said, where you normally get 3 mins, but want 5-6, we're getting 9-10 and it feels a bit much.
It's not helped by the fact besides the first match, the others are all on very late at night in Asia.
Get fitter or make use of the subs.Stoppage time has always been too short. We've seen from the studies that the ball is only in play for 50 odd minutes and they don't add on 30+
I agree though that the real solution is to stop the clock when the ball is out of play and end it dead on 90 mins.
Although that in itself could create issues. Players are conditioned to play about 60 minutes per match. Making them play a full 90 would cause major fatigue and injury problems.
I get your point but its not that difficult to plan in an extra 10-15 minutes every game. If you cant make that just leave before the end. Seems an easy fix really.To match going fans it’s absolutely massive. Sorting out travel home is often a tight timing and that’s before adding an extra ten minutes into the game
If there is consistency it might have a positive effect. I can't see football adopting the hockey-like approach of stopping the clock whenever the ball is out of play, so who know, maybe if the time wasters are handed the 15-20 min stoppage time they anyhow reconsider their game.They're basically trying to train the cynical teams like children. You do this bad thing, we will punish you. Don't do this bad thing and you won't be punished. Teams will adapt. The only thing required is consistency and I feel like they've done a good job with that so far.
Spot on! Atletico at OT was barely even a football match.It's great. The fact that it has felt excessive is a good thing because it should (hopefully) make it clear to the players and coaches that there's absolutely no point in time wasting. You'll just have to play 12 minutes more. Picture this being applied to an elite shithouse team like Atletico Madrid (or, going by the posts in this thread, apparently Newcastle) holding on to a 1-0 lead at home - they make it to 90 mins by the skin of their teeth with multiple stoppages and "injuries", the fourth official puts up his board and we're told there will be 20 ADDITIONAL MINUTES of stoppage time. Imagine the scenes at these stadiums and how cathartic and hilarious that would be for any neutral the first time it happens.
They're basically trying to train the cynical teams like children. You do this bad thing, we will punish you. Don't do this bad thing and you won't be punished. Teams will adapt. The only thing required is consistency and I feel like they've done a good job with that so far.
I understand that, but if we're now going to add 10-15 mins to every game it takes some of the excitement and tension out of the closing stages of the game, knowing you've got another chunk of time coming.Totally disagree, if 10 minutes has been wasted, I want 10 minutes, not 6.
The only real argument against this is people simply being opposed to change. It's ridiculous that matches are not all technically the exact same length and time added on is all referee discretion. This would also end any debates about refs adding on or not adding on enough time due to biases and other such excuses people use.It's better than before, but hopefully they will soon realise this is a bit of madness as well and they need to switch to 2x30' with time stoppages.