Javi
Full Member
- Joined
- Mar 10, 2012
- Messages
- 2,271
What is this all about and what is there to learn from this?
What is this all about and what is there to learn from this?
It's not hipster. I think it's meant to be more useful than just looking at shots on goal by weighting how good a chance it actually is.
Basically this. Even the biggest critics should at least accept that has a much better information value about the game than having a look at shots / shots on target.It's not hipster. I think it's meant to be more useful than just looking at shots on goal by weighting how good a chance it actually is.
So people rate a chance by their own judgement or is there another metric available? If so the mathematics seem misleading.
https://www.redcafe.net/threads/xg-...l-spinoff-thread-ft-babu-of-rawk-fame.432919/Expected Goals is computed to turn each goal scoring attempt into a number between 0 and 1, representing the odds of that attempt producing a goal.
The easiest attempt to explain is a penalty.
Typically, penalties are awarded around 0.75 ExpG, based on historic conversion rate. A penalty is the easiest attempt to classify, since it’s a situation isolated from play, with a standard spot for taking it.
You can expand the number of situations and run separate regression models for other situations such as open play shots, headers, direct free-kicks, corners, throw-ins, fast breaks, rebounds from a keeper save, rebounds from the woodwork etc.
Essentially you can use a database (Opta) that will allow you hundreds of thousands of simulations to come up with an Expected Goal value for each situation.
And in a low scoring game like football, you can have a much xG than the opponent and not win. That's why in turn statistical models are not necessarily accurate predictors of match outcomes.