Chesterlestreet
Man of the crowd
- Joined
- Oct 19, 2012
- Messages
- 19,577
A couple of us have discussed a wee bit, just throwing some very vague ideas around, so I thought it benefical for all who're interested to do the same in a separate thread.
As a starting point we could look at this:
http://www.xtratime.org/forum/showthread.php?t=308529&highlight=
(thanks to Aldo for the link).
...and then perhaps come up with ways to modify a format like this one, to suit our purposes and tastes to the best effect.
One thing which immediately strikes me as good fun is the idea of "power cards".
Discuss, lads (and lasses, should there be any).
As far as the player pool goes, for my money we should do another draft in a similar spirit to Annah's recent one, i.e. with limitations as to how many star players/vote pullers you can field, etc. But that's just my tuppence - any ideas should be put forth freely.
Another thing to discuss (which we've talked about briefly before) is the way matches are played out: can we make the matches themselves more interesting/crazy/unpredictable by introducing some new elements?
As a starting point we could look at this:
http://www.xtratime.org/forum/showthread.php?t=308529&highlight=
(thanks to Aldo for the link).
...and then perhaps come up with ways to modify a format like this one, to suit our purposes and tastes to the best effect.
One thing which immediately strikes me as good fun is the idea of "power cards".
Discuss, lads (and lasses, should there be any).
As far as the player pool goes, for my money we should do another draft in a similar spirit to Annah's recent one, i.e. with limitations as to how many star players/vote pullers you can field, etc. But that's just my tuppence - any ideas should be put forth freely.
Another thing to discuss (which we've talked about briefly before) is the way matches are played out: can we make the matches themselves more interesting/crazy/unpredictable by introducing some new elements?
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