Hollow Knight
- Sisters of Battle: my favourite fight in the game. Such a rhythmic and fast battle, even if it's not all that difficult. Avoiding the fast, overlapping attacks just feels so good.
- Pure Vessel: another relentless battle that requires peak concentration. When fought well, you can find yourself doing it hitless, but at the same time one mistake can throw you off completely and ruin your entire run.
- Nightmare King Grimm: similar to Pure Vessel but a lot more forgiving. Seems impossible at first and becomes almost trivial with sufficient practice, but it always remains fun.
- Absolute Radiance: a love-hate relationship. It frustrated the hell out of me during the several hundred practice runs but eventually I started to really enjoy the fight. On repeat POH runs, without the stress of chasing that first win, reaching this battle feels so epic. I love that intro with its title card and bombastic music.
- Paintmaster Sheo: I just love the visuals here. The colourful paint sticking around after attacks looks great.
- Hornet II: SHAW! Who doesn't love Hornet?
I could go on but I think that's enough Hollow Knight.
Dark Souls
- Knight Artorias: an epic showdown with the legendary fighter, tragically lost to the corruption of the Abyss.
- Ornstein & Smough: should be obvious. Still one of the best duo fights in video gaming. Extra points for the brilliant soundtrack.
Dark Souls 2
- Fume Knight: tough as nails but lots of fun. A pure fight.
Dark Souls 3
- Dancer of the Boreal Valley: such a stylish battle. Dancer almost hypnotizes you with her elegant movement.
- Slave Knight Gael: I love the wasteland setting, the bleakness of the battle. By the third stage he is throwing so much stuff at you but it never feels too much.
Bloodborne
- Gehrman: great setting and my favourite hunter fight. Anyone who fights with a giant scythe is cool as feck.
- Watchdog of the Old Lords: the one-shot rush attack is not so fun in the defiled chalice but I like everything else about this fight. There's very little margin for error, it keeps you on your toes throughout.
- Ludwig: the switch from relentless, mindless beast to composed and majestic knight halfway through the fight makes this so memorable.
- Lady Maria: beautiful setting and fantastic, fast-paced swordfight. So cool when she adds blood and eventually fire as well.
Sekiro
- Owl Father: the first fight is cool but facing him at full strength is the real test. A pure and fair duel.
- Genichiro: a classic skill check. Impossible at first but once you've mastered the mechanics you'll faceroll it while still feeling like a parry god.
Metal Gear Solid
- Psycho Mantis: a cool character and I loved the whole fourth wall breaking stuff back then.
- Sniper Wolf (second fight): mainly for the cutscene after the fight. It always got to me and made me sad to win the fight. It's a great sniper duel but I admit I've cheesed this with Nikita missiles more often than not.
Metal Gear Solid 3
- The Boss: obvious. Beautiful setting and such an emotional fight.
Returnal
- Hyperion: the climb to the boss with the swelling music gives me the chills. Once you realise what the music symbolises, it becomes even better. A stunning fight and a visual and auditory feast.
I think I'll stop now.