Gaming Games, or sections of a game, that you found absurdly difficult?

Van Piorsing

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Also Battletoads, I can master the infamous bike section but have never managed to get beyond the ice stage....and apparently that's only halfway through the game.....
Battletoads all versions, even the SNES one is a torture... and people still say Mega Man is hard.

I've found later stages in 1943: Battle of Midway bit painful, but still can't even remotely compare to horrors of Battletoads.
 

Verminator

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Ha! I hated that... I couldn't do it when I first started, so I remember I had to do the cheat where you edited the .txt file to skip that entirely.

I think I eventually managed to do it once when I replayed the game. Who thought putting the hardest thing (by far) first was a good idea?
I never cheated, but I wailed like a spoilt child, and had to keep going back to it.
I had played the Driver demo from a magazine CD, and love the Starsky and Hutch type physics.

When you see it now it is so blocky, with pop-ups on the horizon, but it seemed realistic at the time.
 

Igor Drefljak

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Cuphead is frustratingly hard but you grind through it
One that sticks for me was Altered beast as a kid.... Could never get past the second level
Heard Ghouls and Goblins is absolutely solid but never played it

Actually, I remember a specific level on Metal Gear Solid 3.
Walking down a swamp and getting killed at the end, over and over and over and over and over again...
Until the one time I got so pissed off I put the controller down and did other stuff, only to notice in the bottom corner I could take a revive pill or something! :mad::mad:
 

Bole Top

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early Ninja Gaiden games. almost pointless to even have a health bar since most of time you die by falling.

any GTA mission that includes that mini helicopter or protecting/escorting someone. of course, bad AI will make sure they get stuck in the middle of nowhere, get shot and you have to restart the mission.

Duriel in D2 before patch/expansion.

piano in first Silent Hill. I was about 11, 12 years old and without internet at the time. I'm not sure how difficult that actually was, but it was simply too much for me in those years.
 

Verminator

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early Ninja Gaiden games. almost pointless to even have a health bar since most of time you die by falling.

any GTA mission that includes that mini helicopter or protecting/escorting someone. of course, bad AI will make sure they get stuck in the middle of nowhere, get shot and you have to restart the mission.

Duriel in D2 before patch/expansion.

piano in first Silent Hill. I was about 11, 12 years old and without internet at the time. I'm not sure how difficult that actually was, but it was simply too much for me in those years.
I was literally forced to play this game, after work, by my wife, who wouldn't play it herself, but was hooked on watching it be played.
 

berbatrick

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Whitney's fecking Miltank.
Yup.
Also in Ruby I could never figure out what typing Solrock/Lunatone had for some reason, and I had no good water type anyway, so that double battle took me ages. I kept thinking, it's rock type, I have fghting type moves from Blaziken, and it wouldn't work and they'd destroy in their turn.Then one of them did solar beam and I was even more confused.
 

esmufc07

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Cuphead is frustratingly hard but you grind through it
One that sticks for me was Altered beast as a kid.... Could never get past the second level
Heard Ghouls and Goblins is absolutely solid but never played it

Actually, I remember a specific level on Metal Gear Solid 3.
Walking down a swamp and getting killed at the end, over and over and over and over and over again...
Until the one time I got so pissed off I put the controller down and did other stuff, only to notice in the bottom corner I could take a revive pill or something! :mad::mad:
Ah yeah the MGS3 section is a great shout. I promised myself I wouldn’t look up what to do but after about 30 attempts I was so angry I had to. Was so simple in the end :lol:
 

esmufc07

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Sekiro has probably already been mentioned but it’s probably the toughest game I’ve ever played. Could never get into the Dark Souls games, and I thought it was much tougher than Bloodborne was. But it was great fun all the same, really hope there’s a second game.
 

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That fricking level on the Harry Potter Philosophers stone ps1 game where you go in that stupid cart in Gringotts and have to pick up the coins. I progressed no further than that level (which is very near the beginning) and gave the game away in annoyance!
 

JPRouve

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Granted that I was young but I have never finished it.
 

Eriku

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Blighttown in Dark Souls on the PS3, with its atrocious frame rate, rickety fecking platforms, infinitelt spawning mosquitos, etc. That shit was frustrating, not so bad in subsequent playthroughs in the remastered version.

Battletoads is a good shout. I was convinced that me and my mate never finished it, but caught up with him a few years ago and he qas adamant that we managed it in the end :)
 

JPRouve

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Posted the same thing. Found it extremely hard as a kid.
Somehow I missed your post. The strange thing about this game is that while I thought that it was really difficult, I have spent a lot of time on it.

And now I remember an other one, Inca.

 

Organic Potatoes

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The Krogan Battlemaster in Mass Effect 1 on the harder difficulties was a real bastard. I still hear him in my nightmares because I fought him so many times.

Did they prompt or hint at removing the memory card against Psycho Mantis in MGS1? That was a mindfeck and a half.
 

pacifictheme

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I was quite young when it first came out so my perception may be wrong, but I couldn't last longer than 30 seconds on Metal Gear Solid for PS and have never returned.
As in the whole game? One of thr very best games of its era, you really missed out.
 

youngrell

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As in the whole game? One of thr very best games of its era, you really missed out.
Just couldn't get on with it at all. I was about 14 at the time and it wound me up so much I never wanted to go back. If I still had my PS I'd give it another bash now.
 

Grib

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FF8 final boss. Tried it five times, each taking about 40 minutes of my time, only to die on the final phase every time.

In the end, I figured I wasn't going to do it without cheesing the game and didn't care enough anyway. I beat it though. I said 'the end' and it was done.



Speaking of which, there was a glitch in the GBA version of the first game, the part where you choose to go to Syria or Spain first. Obviously my euro-centric outlook prompted me to go Spain but it means you can't progress because you don't have a key item.

Spent like a week of my time trying walking around the garden grounds going mad. An internet search quickly taught me it's a game-breaking bug.

Good times.
Never had any problem with ultimecia but I couldn't for the life of me beat the omega weapon in her castle, despite it having a set move order
 

pacifictheme

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Just couldn't get on with it at all. I was about 14 at the time and it wound me up so much I never wanted to go back. If I still had my PS I'd give it another bash now.
I was younger than you and loved it. I doubt it's aged well now. Was amazing at the time, a true great of its era. Probably top 5.

Worth picking up mgs3 remastered, fantastic game, or mgs5, which has great gameplay, if you get an itch for mgs games!
 

Gambit

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final boss in Metroid prime on gamecube.. How anyone has beaten it is beyond me.
 

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So I'm slowly figuring out that Wolfenstein II is more stealth than shooting things, which has given me a slightly different perspective beings as run-and-gun has basically proven to be a perpetual suicide mission, which makes me feel like Tom Cruise's character in Edge Of Tomorrow.

I don't remember much about the first game, was it stealthy? Anyway, with my stealth cap on, I'm going to start anew and see how difficult the game actually is!
 

DVG7

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Psycho mantis in MGS was cool, where he predicted everything you could do, but all you had to do was plug the controller into a different port.
 

dumbo

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Road To Nowhere - Crash Bandicoot
In the original release those platforms were a little tricky, however in the PS4 remaster they introduced platforms with curved edge physics which ramps up the difficulty massively on those precision platforming levels. Crash no longer sticks to platforms and it was fecking annoying to complete.

Talking of which, I went through 96 lives to complete the new level "Stormy Ascent" and nailed the last jump with only 3 lives to go. I probably would have snapped the disc if I didn't complete it.
 
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adexkola

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The first Prince of Persia game... When you had to choose the right waterfall to go into. How the feck could I figure that out without looking up the solution online?
 

diarm

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The Valkyrie’s in God of War are ridiculously hard.
Finding the final push in Assassins Creed really tough once I have defeated 6-7 enemies and my life is really low they throw in a boss to fight, who kills me in one swing.
I absolutely loved God of War - couldn't put it down. But I haven't played it in months just because I couldn't get past a Valkyrie. I had to walk away before it caused me fecking my ps4 into the river.
 

Ainu

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I absolutely loved God of War - couldn't put it down. But I haven't played it in months just because I couldn't get past a Valkyrie. I had to walk away before it caused me fecking my ps4 into the river.
You could always just switch to easy for that one fight.
 

Sky1981

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Some of my cockblock was rather embarrassing. What seems to be a fecking incomplete game, or that one level i banged my heads on times and times again are embarrassingly simple if i only read the fecking hint seconds ago.

Like the impossible tiger boss in secret of mana, until a few days bangint after I found out that i have access to magic, which decimates the boss in 2 turn.

Or breath of fire 3 where i walk days and days seemingly stuck only to realized that it supposed to be the other west and not east.

But lesson learnt. There's no game too hard, you just need to find the weak spot, avoid making assumption that you know what's going on. If you're stuck for a long time in a place where nobody does it's probably you.
 

Solius

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Lynels in Breath Of The Wild. Ganon was easier than them.
 

Rado_N

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That was a ridiculous game, in many ways.

The Aztec pyramid mission on 00 level in the original Goldeneye on N64 was also pretty much impossible.
I remember the Control Room being the one that was stupidly hard on 00 Agent level on Goldeneye, with the drone guns littered all over the place and then Natalia taking about a week to hack the computer at the end while an endless line of enemy soldiers spawned and ran down the stairs on both sides of you.

Between running out of ammo and having to go and collect more from the dead guys and trying to stay hidden and keep her alive I was stuck on that level for a ridiculous amount of time.
 

Vidyoyo

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Some of my cockblock was rather embarrassing. What seems to be a fecking incomplete game, or that one level i banged my heads on times and times again are embarrassingly simple if i only read the fecking hint seconds ago.

Like the impossible tiger boss in secret of mana, until a few days bangint after I found out that i have access to magic, which decimates the boss in 2 turn.

Or breath of fire 3 where i walk days and days seemingly stuck only to realized that it supposed to be the other west and not east.

But lesson learnt. There's no game too hard, you just need to find the weak spot, avoid making assumption that you know what's going on. If you're stuck for a long time in a place where nobody does it's probably you.
Games taught me a valuable lesson that if something isn't working it's better to take a different approach.
 

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I finished Wolfenstein 2 on the hardest level that was available last week (I am death incarnate), and upon completion, the final difficulty level was unlocked... literal one-shot death...

I'm going to watch a YouTube run of someone completing that from start to finish without cheats/hacks because it'd take me a life-altering amount of time to do the same.
 

CassiusClaymore

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Lynels in Breath Of The Wild. Ganon was easier than them.
Yes. Came across my first one at the weekend and gave up trying to fight after a dozen or so attempts. Just stealthed my way past it instead.

I think my tolerance for difficult game sections is non existent these days. Just haven't got the time or inclination any more to repeat the same section over and over again and I'm someone who's finished Ninja Gaiden, Dark Souls etc...so I did have it in me once.

The last one I bailed on was the final collosus in SotC. Someone told me there was a cheap way to do it but it's deleted now and I cbb to reinstall it. The moment has gone.
 

11101

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I remember the Control Room being the one that was stupidly hard on 00 Agent level on Goldeneye, with the drone guns littered all over the place and then Natalia taking about a week to hack the computer at the end while an endless line of enemy soldiers spawned and ran down the stairs on both sides of you.

Between running out of ammo and having to go and collect more from the dead guys and trying to stay hidden and keep her alive I was stuck on that level for a ridiculous amount of time.
A lot of the later missions were stupidly difficult in that game. Testament to how good it was that you kept going back to it.