Gaming Elder Scrolls V

I usually play a maxxed out High Elf Mage.

Sounds like High Elves are going to be one of the stronger races this time around. Increased Magicka regeneration, resistance to disease and an on-use ability that noone knows yet.

Bretons now only have shock resistance (rather than full magic resistance) and a shield that absorbs magicka for 60 seconds.
 
Sounds like High Elves are going to be one of the stronger races this time around. Increased Magicka regeneration, resistance to disease and an on-use ability that noone knows yet.

Bretons now only have shock resistance (rather than full magic resistance) and a shield that absorbs magicka for 60 seconds.

Nice.... Though I think this time I'd be tempted to play a Dark Elf Assassin, or some kind of psuedo-mage/warrior considering you can use both magic and a blade at the same time.

feck man this game says it's got 300+ hours of game-play, yet I bet they didn't even consider the hours it's going to take me to simply decide what class/race I'll be, let alone sort out my physical features and all that... Hours I tell you!
 
The Elder Scrolls 5: Skyrim Video Preview in High Definition

New video footage after the recent footage. Mostly the cities and they look FANTASTIC.
Once again ignore the commentators.

Edit:youtube version (may be taken down soon, if it is G4TV link should still work



:eek:

Jesus Christ, I think I'd be happy to simply just inhabit one of the towns and walk around and just look at shit for days. Imagine playing this on acid!
 
Nice.... Though I think this time I'd be tempted to play a Dark Elf Assassin, or some kind of psuedo-mage/warrior considering you can use both magic and a blade at the same time.

feck man this game says it's got 300+ hours of game-play, yet I bet they didn't even consider the hours it's going to take me to simply decide what class/race I'll be, let alone sort out my physical features and all that... Hours I tell you!

This time theres 2 opposing factions that you can only choose to join one (a bit like the great houses in Morrowind) so I'm planning at least 2 full play throughs.

First time as a Breton mage (I always play Breton for my mages, the changes to racial abilities won't break my balls on that.)

Second time as an Argonian assassin/thief type.

Yeah, the cities and towns all look great. The design team did a great job making every place look and feel unique in a much better way than they did in Oblivion. The design reminds me of Morrowind, different cities have different armour styles on their guards and different cultures.
 
I might be a bit late, but I've only just realised that PC version is being ported from the 360

picard1.jpg


Bethesda, I am disappoint.
 
If anyone pre-orders it, please put the details in here so i can weigh up my options. I want it at its cheapest but also want it as early as possible. Right now, Tesco is giving you 350 bonus clubcard points, but I dont know if they'll deliver on time (or early). Help me out, guys!
 
I might be a bit late, but I've only just realised that PC version is being ported from the 360

picard1.jpg


Bethesda, I am disappoint.

It made sense after what happened with Oblivion for them to develop on the "lowest common denominator" platform. They developed it on the PC using specs given to them by Microsoft but when they ported it over the game was too big to run. They ended up cutting out parts of the game (look up Sutch), dumbing down the AI and scaling back the graphics.
They also said they found that xbox360 was the easiest to develop for.

Its also the platform which sells by far the most copies so it makes business sense as well as practical sense.

What is your issue with not PC being the primary platform?
The UI is fine but there will be mods for that. The graphics are great, it utilises quad core at higher settings, but unfortunately not dx11. However Im sure there will be a million graphical mods.
 
No dx11 on launch? :(

IGN: Will the PC version support DirectX 11?

Todd Howard: Yes, but I guess the real question here is do we take advantage of DX11's big new features and the answer is 'not specifically'. Our graphics work centers around doing things that will look the same regardless of platform, and sometimes that implementation will be different on the 360, PS3, and PC.

Difference will be in texture quality, LOD and draw distance.
 
It made sense after what happened with Oblivion for them to develop on the "lowest common denominator" platform. They developed it on the PC using specs given to them by Microsoft but when they ported it over the game was too big to run. They ended up cutting out parts of the game (look up Sutch), dumbing down the AI and scaling back the graphics.
They also said they found that xbox360 was the easiest to develop for.

Its also the platform which sells by far the most copies so it makes business sense as well as practical sense.

What is your issue with not PC being the primary platform?
The UI is fine but there will be mods for that. The graphics are great, it utilises quad core at higher settings, but unfortunately not dx11. However Im sure there will be a million graphical mods.

Why port it regardless of what the native platform is? They could have just dedicated a developer for the PC version like how Eidos recently got Nixxes to develop the PC version of Deus Ex:HR.

Yes I'm bitter - Its getting on my tits how Bethesda is continually dumbing down the ES series. I don't want to play a console game on a PC.
 
Why port it regardless of what the native platform is? They could have just dedicated a developer for the PC version like how Eidos recently got Nixxes to develop the PC version of Deus Ex:HR.

Yes I'm bitter - Its getting on my tits how Bethesda is continually dumbing down the ES series. I don't want to play a console game on a PC.

Its one thing to do it for Deus Ex, its another to do it for a crazy open world game. In an ideal world you'd like separate versions, but its not going to break my balls.
End of the day they found it more efficient to make it with a lead platform then port it and make optimizations for the ported versions. Why don't you wait to see the quality of the PC version before judging? Anyone who has played the PC version says it looks amazing and even better than the console versions. Not utilising dx11 tools is really only an annoyance to the minority (graphics freaks) of the minority (pc players), and they will probably use graphical mods within 6 months anyway...

Look at the pre-order numbers, the xbox has sold 6 times more than pc so far, the pc is the best looking version and they provide the tools to create extra gameplay by giving everyone mod tools and it still sells a fraction of its sales on pc, not to mention higher incidents of piracy etc.
All things considered you can't really blame them for focusing on consoles, particularly xbox, as a business decision.

I know a lot of people are bitter about the "dumbing down" of the series we've been through it before. Personally, I like most of the changes, particularly losing efficient leveling and the link between skills and attributes. That was the single greatest obstacle in my mind to starting a new game, particularly in Oblivion were the level scaling was awful.
The stats and attributes weren't what I enjoyed about Morrowind, it was living in the world with depth and lore and getting immersed in it.

Do I like losing spell crafting? no, but I understand that as a design choice they went for a range of cast types (spray, fireball, ring of fire, rune on the ground) with different effects per element (Shock destroys magicka, Frost damages stamina, Fire does the most damage and leaves a DoT) etc so it would be extremely difficult to implement a viable spell creation.

Anyway, I understand your frustration, but I don't really think they are damaging what made the series special by any of the decisions. What made the games great wasn't anything to do with the platform (although tbh Morrowind was a turning point in the fortune of Bethesda and that was the first one to be released on xbox) so just wait and see what they've added and what remains rather than focusing on what has been cut out.
 
One of the creatures in that video looks Dwemer-esque...
 
First 25 minutes of the game, spoiler alert:





Graphics here are much worse than what they were showing until now, this is probably unfinished version or something.

The main bother is still for the inventory screen, yeah it is dumbed down for consoles but if it is the same for PC I probably will wait for some mod or something.
 
First 25 minutes of the game, spoiler alert:





Graphics here are much worse than what they were showing until now, this is probably unfinished version or something.

The main bother is still for the inventory screen, yeah it is dumbed down for consoles but if it is the same for PC I probably will wait for some mod or something.


I didn't post them because they would be taken down within an hour or so.
Its the final version on xbox, leaked by a reviewer. Yeah there are some dodgy textures and shadowing, didn't expect it to be perfect on 360. Its extremely hard to get an open world game to look great in micro detail on 5/6 year old hardware. The aesthetics and design of the game are great though.
 
Seen another video where the texture look a lot better, must have been the video quality.

Werewolves have been shown to be in the game now too

People concerned that the game will be too easy on normal difficulty can relax too, seen people playing it online and they suck and die a lot
 
Apparently, only shopto and thehut are getting the cloth map with pre-orders:

Video Games, Consoles, Accessories - Free Delivery in Uk - Orders before 5.30pm dispatched Same Day - ShopTo.Net


If you pre-order The Elder Scrolls V Skyrim before 12pm on Wednesday 9th of November 2011 we will guarantee that you will receive it by the release date of Friday 11th of November 2011, if you do not receive it we will compensate you with £3.00 on your shopto account



Anyone who preorders Skyrim will automatically receive a premium quality world map with their copy as a no-extra-cost-to-you bonus.

It’s a high-grade material that has a feel similar to burlap, and will be available in North America and European territories. There will be a regular paper map included in all copies of the game, but if you want to get the premium map, we recommend pre-ordering the game.



The Elder Scrolls V: Skyrim Xbox 360 | TheHut.com

*edit* Not sure, but it looks like the shopto offer is for PC or PS3. No mention of it on the 360 page. Dammit!
 
I'm getting nervous now! Where do I buy this game from??? I don't want it to be late getting to me. Who is bang on the money when it comes to pre-orders?
 
ShopTo have never let me down. If you are in the UK, you will generally get the game a day early.
 
Get your butt somewhere civilised and you'll never go lacking for video game fun again!

I ummed and aahed about pre-ordering it coz nothing had ever sold out before and I regretted it. Don't want to make the same mistake again.
 
I ummed and aahed about pre-ordering it coz nothing had ever sold out before and I regretted it. Don't want to make the same mistake again.

I asked in my local shop about pre-ordering a while ago, they said they didn't expect it to sell out but I would get money off a big guide book if i did.

I'm gonna take my chances at Tesco or Asda I think.