That'sHernandez
Ominously close to getting banned
- Joined
- Oct 30, 2010
- Messages
- 24,659
The bigger knobs were the ones that would betray you when you finally picked up the sword or rockets.
Not guilty.
This will always be a classic:
The bigger knobs were the ones that would betray you when you finally picked up the sword or rockets.
It looks more like Halo 3 than any of the others since, and that's a good thing. F2P worries me, but I'll mostly be playing campaign.
The ranked online has always been good for evening up the playing field, I have found.Same. Multiplayer is always full of kids with too much time to get good while I never get past the meh stage. It's not enjoyable.
Not that I'm bitter
Damn, how do you get in?
Looks pretty good!
It's Halo, as long as they serve up more polished Halo everyone will be happy. Kind of like COD....Gameplay looks good. Still doesn't look next gen, though.
I don't mind going for 120fp in MP. That's fine.It's Halo, as long as they serve up more polished Halo everyone will be happy. Kind of like COD....
Reinventing the game, or changing it drastically (think God of War) is not going to happen. I think I'm cool with that...
But yes, not new gen looking at all...
major campaign spoilers are out online if you're curiousI don't mind going for 120fp in MP. That's fine.
I'm curious about what the campaign looks like, now.
I've seen it showing all versions.Isn’t the gameplay from a Xbox One only?
Really enjoying it. Annoyingly mouse isn't working on console though which I was hoping to test out.
Grenades are OP, bots are too easy so far but overall gameplay is great fun and balance seems good. Sprint is pretty much pointless, barely any quicker than normal movement which is good. I haven't bothered with slide either, only seems there to appease which is fine by me.
I wouldn't bother with a mouse. It'll be the same as Halo MCC and stuff like Warzone, the auto aim will be far too strong and unbalanced.
But then even on PC I myself will probably go to controller to play through this first time. It's Halo, it just always seems right to me.
I only made the switch to mouse and keyboard this year. I don't have a PC but after playing mnkb at a mates one evening I decided to get my own and move my xbox to my desk. I'm limited for options on consolebthat support it so I've only really played Warzone and Cold War but on both I am miles better with mnkb. More aggressive, more accurate, do more damage, win higher % of fights, have a much better KD. And yet I hear a lot how the COD aim assist is so strong that controller players have a huge advantage, but within a few weeks I was tons better than with a controller I'd been gaming for 20+ years with.
I know Halo is supposed to be even stickier so it might be too much, but I just found mnkb more fun for a shooter. Feel like I have much more control and if I do pull off decent shooting then I know its mostly down to me and not aim assist.
Halo Infinite has bullet magnetism on mouse and keyboard (aim assist)
I haven't played it but sounds ridiculous balance can never be perfect but adding any form of aim assist to mouse users seems utterly broken.
Warzone aim assist is shit. It throws your aim off if there's more than one person close to each other. Everyone who switches from controller to mnk says it's easier (as in easier to kill people, not easier to use necessarily).I wouldn't bother with a mouse. It'll be the same as Halo MCC and stuff like Warzone, the auto aim will be far too strong and unbalanced.
Warzone aim assist is shit. It throws your aim off if there's more than one person close to each other. Everyone who switches from controller to mnk says it's easier (as in easier to kill people, not easier to use necessarily).
Yeah but mid level is where most of us are at, so it doesn't really matter what Shroud is on withOnly at low-mid levels. The higher the ability, the more it comes into play. I mean, all you have to do is look at the pros/comp scene to see that.
Also, again, bare in mind we are talking PC controller more so than console. The higher fps, lower input delay are also tied in the to aim assist.
There is a definite trend to overpower the AA, that's a fact. (Also see the laughable decision on the new Halo to sneak it in to mouse ffs!). It's to do with making sure the younger generation of gamers want to be all sweaty and have dreams of streaming/competing as that's where the money trends are now. They start on console, where traditionally the sales are, then if they get good enough migrate to PC/controller.
Also on it being "easier", that again is only at lower/mid level. M/kB has a higher skill ceiling and as such if you truly want to be great, you have to train way more mechanics at the higher end. And no, before anyone pipes up, that doesn't mean the top controller players aren't hugely talented or purely rely on AA. But it is machine aid, the rotation factors alone are well beyond what a human with a mouse is capable of. Flick shots look cool of course, but mechanically they aren't king and even the best trackers (take Shroud for example as he would be the most known to most) is demonstrably slower than AA.
Yeah but mid level is where most of us are at, so it doesn't really matter what Shroud is on with
Yeah Veev, Bosws is low-tier, don't make him feel bad
Yeah Veev, Bosws is low-tier, don't make him feel bad
Loved the flight. I got 2 games in of PVP last night at about 4am, but it wasn't open for long.
From what I can tell, it's gone down really well and the reception has been really strong. The thing is, a strong reception from Halo fans doesn't necessarily mean it clicks with mainstream (if anything, I'd say the opposite)
Really interested to see if launching on PC and having f2p multiplayer (+ co op/campaign on gamepass) will bring significant numbers to Halo that they can sustain long term. From the very little we've seen, it feels like it could be a great Halo game, but it's not bringing anything new to the genre, and if you didn't like Halo before, there's no reason to think you'll like it now.
I'm sure it'll do well, but I don't think it'll be huge long term. Still.. it doesn't need to be huge anymore, it's no longer the hero product but just one of many big franchises.
Theres been a sudden huge increase in the player base of splitgate which is very very Halo like just with portal like mechanic in the game, if that's an indication it may have a healthy player pool.
I think if Warzone isn't sorted out to some degree by the release of this, everyone and their mother will be jumping on, just to play something new.
Yeah but mid level is where most of us are at, so it doesn't really matter what Shroud is on with