@Warlock1 Does the power brick on your xbox one make any noise? Mine has started to buzz.
That's not the issue, this is an issue with the power brick. Although believe it or not, I did have to send the console in for repair because it was too loud when I first got it. Well built these things
@Woodzy
Fifa 15 Preorder is Rs. 2,430 which is £24.
It says Release Date: 23-09 in the info, but then underneath in the bio for it it says it releases on 26th.
I have that week off work so wouldn't want to have to wait till Friday. Might not risk it.
If you buy it on PS4 you have to wait till the Friday anyway right?
The most influential change comes with a dynamic weather system that makes its way to the Forza series for the first time. I had the chance to see it first-hand, and the addition has a spectacular effect on the game, even just in a visual sense. Not only will you see puddles and rain fall, but you can also see how it physically alters the material in the game. I saw rain fill up potholes in the roads I was travelling on, and I also saw rain drops fly off of the back of my car as I screamed down the field (yes, field) trying to get first place in a race. What was nice to see was how the weather could change even in a short span of time. One minute I’m in a downpour, and five minutes later I’m racing towards a rainbow in the distance. It was on full display when I played Horizon 2, and it was beautiful.
At the end of my experience, there was a lot to like about my time with Forza Horizon 2. It definitely feels like a step-up from the first game, especially in the visual and weather components, yet still keeping what madeForza Horizon so great – sexy cars, a deep soundtrack and a gorgeous vista to explore. While I didn’t see a ton of the map, it definitely feels more unique and distinct. What I know for sure is that I can’t wait to explore it more, and what I’ve played makes me confident in saying that Forza Horizon 2 will do just fine this fall in a crowded racing lineup. Xbox One might have its first, true exclusive killer app.
At Microsoft, we believe in the power of content to unite people. Minecraft adds diversity to our game portfolio and helps us reach new gamers across multiple platforms. Gaming is the top activity across devices and we see great potential to continue to grow the Minecraft community and nurture the franchise. That is why we plan to continue to make Minecraft available across platforms – including iOS, Android and PlayStation, in addition to Xbox and PC.
Does anyone play Minecraft on Xbox One? Would it be worth paying £3.59 for?
Lol you have loads of viewers
Some good driving and some fecking awful driving there warlock![]()
Looks great. Let us know how it plays. Not sure if I'll be able to play until tomorrow
Now you mention it it does look different in 60fps.It's going to take a bit of getting used to the 60fps. It looks so different.
Sunset Overdrive starts out silly, but the deeper you get into its campaign, the more low level play starts looking like a tame, almost different game. Late-game Sunset Overdrive characters can do insane things that dramatically affect the way you navigate and fight your way through the gorgeous playground that is Sunset City.
Near the end of Sunset Overdrive’s story, I was tasked with protecting a makeshift boat on the way out of the city. Even at this point, Insomniac Games is introducing new enemies — in this case, gross, flying bat-dragons that vomit evil meatball monsters. The onslaught of enemy fire means needing to heal the barge, naturally, by gathering trash and chucking it into a healing hole.
Sunset Overdrive is really weird — but it’s also very smart. It marries combat and traversal in an intelligent way, giving you the opportunity to not only learn new ways of getting around, but to use them in battle as well. Leaping off the boat, bouncing off vehicles, grinding on rails, and slaughtering bad guys is the heart of Sunset Overdrive, and what keeps it interesting over time is the evolution of character skills.
I loved surfing on water, bouncing off the ground after slamming into it, slinging myself off of wires and dashing through the air because it’s a skill-based series of navigation abilities. Looking at Sunset Overdrive, I thought its movement looked boring and automatic. After a few hours, I started appreciating the level of coordination needed to move that smoothly. Not all of these abilities are available early on, so I really appreciated how complex Insomniac Games' simple systems got later on.
Gathering garbage to heal my busted boat required coordination, spatial awareness, and reflexively switching between weapons best-suited to kill certain enemy types. By the end, I wondered how I ever survived without my late-game air-dash, ground-bounce, and other abilities. It made me appreciate my character’s growth, and the strength of Sunset Overdrive’s combat. It’s fast, chaotic, and sort of confusing, but that’s the point. You’re up against overwhelming odds — use your ridiculous powers to kill as stylishly as possible.
Sunset Overdrive commits for the long haul. This is the rare kind of game that keeps its momentum going strong all the way through. Based on what you’re able to do, in combination with its crazy weapons, and the sort of situations you’re in, I’m significantly more hopeful for Xbox One’s big new exclusive than I have been since its announcement more than a year ago. All it took was to spend some time in its insane, gorgeous, and ever-changing world.
What are the other two exclusives?All 3 exclusives looking great so far. Hope they can deliver.
Ah my bad. I never realised Horizon 2 was an exclusive, nice!Erm.. Sunset Overdrive, Horizon 2 and Halo MCC.
We spoke about all 3 on this page!