cesc's_mullet
Get a haircut Hippy!
- Joined
- Apr 9, 2006
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Almost a week to go motherfeckers!!!!!!!!!!!!!!!!!!!11111111111111one
A week to go. Well, 6 days as it'll probably arrive next Thurs.
Sex wee.
I think the last 10 games I've ordered have all been from Shopto, every single one has arrived the day before release.
I have never played Eldar Scrolls. Sell it to me.
I have never played Eldar Scrolls. Sell it to me.
Drainy would you recommend I bother waiting to upgrade my rig or should I just swallow my pride and opt for the 360 version?
Bah, no you're tempting me to just opt for the console version....something I'd regard unthinkable a week ago. I like the idea of picking up the PC version some time down the line.
Incidentally are there major differences between the 360/PS3 versions? My Live account is a little buggered with those pesky Chinese hackers.
Having not played Oblivion, Morrowind or any of the earlier ones, but still being ridiculously excited about Skyrim for some reason, I am not entirely sure how my character will look. I'm not entirely sure how the system works. In "these" (very broadly) games, I'm usually a mage type character (WoW, Dragon Age, etc). What kinds of magic are there? What can I viably do, etc?
Then again, I played other games (like KotOR) with a complete fighter type, so I might go that way too. I have no idea.
Can you realistically mix up magic schools? Like some Destruction, some Conjuration, some Restoration, etc? Or will it be too weak overall?
Yeah you can. I had 100 skill in Conjuration and something else (plus Alchemy).
Something I'm curious about is how stealth/rogue type characters are going to manage in the game. I mean its not as if they can simply sneak behind a huge feckin dragon and start poking away with their daggers. How can you avoid direct confrontations from being awkward?
Ahh, makes sense.
Right now I'm planning an mobile assassin type character with an emphasis on archery, sneaking, lockpicking, one-handed and perhaps some destruction for kicks. Am I at risk for gimping myself by spreading my specialities too far and thin?
I don't think you are. I'd say plan your character for 49 perk points, and go from there.
I posted all the Skill Perk Trees earlier in the thread.
One handed skill has a maximum of 12 useful perks for a dagger user
Archery has 16
Sneak has 13
Lockpicking has 11
Destruction has 14 but i doubt you'll be specialising deep in that.
But not all of them will be useful to you, I wouldn't pick the higher skill power attack bonuses for one handed for that build (apart from Dual Savagery)
Lockpicking seems to have some useless perks that you may want to drop until you run out of things you want.
Hopefully majoring your character in archery doesn't make your character weak as feck this time.