Diablo 3 - Rise of the Necromancer

Kostur

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Played some of the latest patch today on my monk, seems like they've re-buffed life regen, changed dexterity ( no more dodge, just armour now ) and a couple of skills. Still using my old elemental build but now going through T3 seems piss easy, should probably try T4. Tried those big rifts too, max to what I've got was rift level 23 and although I've managed to do it before the timer was off, it was rather challenging I must say.
 

Kostur

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Haven't found the big rifts. I'm only getting the minor rifts I think. Is there an unlock process to get the greater rifts?
You have to kill rift's guardian ( of the small rift ) and there's a chance he'll drop a greater rift keystone. Then you enter some kind of 'arena' where you'll have to fight waves of mobs on time ( a bit like cursed shrines/chests ) and every wave is stronger. Depending on when your time runs out, you receive a keystone with a certain number that represents difficulty of a rift you'll enter.
 

backofthenet

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He's not the messiah... he's a very naughty boy
Only played 30 mins since the patch, so not sure. I think you need to defeat a lesser rift guardian to get a keystone of trial and if you do well in the waves there, you get a freater rift key.
Nice one ta

You have to kill rift's guardian ( of the small rift ) and there's a chance he'll drop a greater rift keystone. Then you enter some kind of 'arena' where you'll have to fight waves of mobs on time ( a bit like cursed shrines/chests ) and every wave is stronger. Depending on when your time runs out, you receive a keystone with a certain number that represents difficulty of a rift you'll enter.
thanks too!
 

shaggy

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Just picked up a beastly sword that's enabled me to switch from expert (or master, the one before the first torment) straight to torment II. Loving the adventure mode. Gold goes proper fast using gems though.
 

Kallech33

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Demon Hunters seem to be really OP on PC at the moment.
There are 8 Demon Hunters who completed a Greater Rift solo on Trier/Level 40. No other class managed to get higher than 37 which wouldn't even put the best of them in the Top 70 of the Demon Hunters.

I think 2.1 is a great patch but the classes are still not balanced right.
Demon Hunters are OP and Wizard, Barb and Monk are too weak.
 

slir32

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I haven't played Diablo for 3 week, do i download new patch and start playing again?
 

Kallech33

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It used to be like that before too I think. Playing Barb was not easy especially in Torment. The build is not exciting and when playing Public, the DH and even the Wizard is much more powerful!

I'll start on a Demon Hunter when season begins tomorrow :cool:
I think Barb was too strong when Diablo 3 came out. With later patches and then RoS they got weaker compared to other classes.
I think that Monk is the "weakest" class because a lot of people still complain that it's really hard to get decent damage.

I think Wizard only appears strong in public games because in groups they can play like a glass canon, boosting their damage and go really light on defence. IMO DH, WD and Crusader are still stronger.
I have to say though that it's really easy to get to T2 or T3 with a wizard because you don't need any specific items like rare Legs -apart from Ring of Royal Grandeur which is one of the first items you try to get after level 70 anyway- for those difficulties and all elements work quite good on those lower difficulties. After that it can take ages though to get to higher torment difficulties if you didn't keep all your items for a fire build or there simply never dropped a decent magefist/cindercoat etc. for you.

I think WD is actually in a great place and they should look to get all classes to about that level balance wise.
 

Kostur

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Demon Hunters seem to be really OP on PC at the moment.
There are 8 Demon Hunters who completed a Greater Rift solo on Trier/Level 40. No other class managed to get higher than 37 which wouldn't even put the best of them in the Top 70 of the Demon Hunters.

I think 2.1 is a great patch but the classes are still not balanced right.
Demon Hunters are OP and Wizard, Barb and Monk are too weak.
They'll never ever be, we can only 'thank' them that they're not trying to balance the game around PVP ( which is dead ). Would've been even bigger mess.
 

Kallech33

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They'll never ever be, we can only 'thank' them that they're not trying to balance the game around PVP ( which is dead ). Would've been even bigger mess.
Of course they never will. Diablo 2 was patched for over 10 years and it was never completely even between the classes but I think the difference between DH and for example Monk is too big ATM.

But maybe that only seems that way as I think Greater rifts kind of favour DHs because they are mobile, have long range attacks and high DPS.
 

Kostur

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Of course they never will. Diablo 2 was patched for over 10 years and it was never completely even between the classes but I think the difference between DH and for example Monk is too big ATM.

But maybe that only seems that way as I think Greater rifts kind of favour DHs because they are mobile, have long range attacks and high DPS.
Nah, as a monk player myself I know that DHs are currently overpowered so you are right, same thing happened to them pre-patch and pre-ROS. Them and wizards are/were over the top compared to the rest.

As you've said, they couldn't sort it out in D2, they couldn't sort it in WoW so they're sort of specialists in failure in balancing the game.
 

Kaos

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Just curious, I've never played Diablo - does the coop follow an RPG trinity system, i.e. tank, healer and dps roles? Or is it just a chaotic nuke-a-thon from all players?
 

AllezLesDiables

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Just curious, I've never played Diablo - does the coop follow an RPG trinity system, i.e. tank, healer and dps roles? Or is it just a chaotic nuke-a-thon from all players?
Loosely follows the RPG trinity and I'm mean loosely. It's more of a chaotic nuke-a-thon. The Crusader, Monk and Barbarian do damage in melee and the other three Demon Hunter Witch Doctor Enchantress do long range DPS. Crusader set up is weapon plus shield can take lots of damage and deal good damage. Barb is basically all attack. Monk is attack/support type char.
 

Edgar Allan Pillow

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Never played Diablo or any RPG. Would it be tough to get in to?
Far less than DoTA. My brother pulled me in that and within 5 minutes, there were messages that I was a noob, and then wham. Dead every other minute. Gave up after a couple of attempts. That was a damn hard game to get into imo.

Diablo is easy. You can play solo and when you are familiar, get into a public game.
 

Nanook

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How do you craft stuff? It says I need 3 things and I have 2 of them, the one I don't have the symbol is a container with some purple stuff inside, I don't have a clue what it is or how to get it.
 
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One Night Only

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How do you craft stuff? It says I need I need 3 things and I've 2 of them, the one I don't have the symbol is a container with some purple stuff inside, I don't have a clue what it is or how to get it.
Random drops I think, cant remember what it's called now either.
 

Kostur

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How do you craft stuff? It says I need I need 3 things and I've 2 of them, the one I don't have the symbol is a container with some purple stuff inside, I don't have a clue what it is or how to get it.
You have to salvage it from blue/yellow/legendary items. ( you do it at your blacksmith )

White crafting materials are crafted from salvaging white/grey items, blue from blue, yellow from yellow and orange from orange/green.
 

One Night Only

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Just blew around 6 hours none stop on this, went from end of act one to a couple quests off end of act 2. This is brilliant.
 

Castia

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Just finished act 5, I'm currently level 59. I've tried the adventure mode and rifts and it's a load of fun, really can't wait to hit level 70 now and start farming those legendary loots!

We should get a level 70 group going at some point, 4 player adventure mode is probably loads of fun.
 

One Night Only

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Just finished act 5, I'm currently level 59. I've tried the adventure mode and rifts and it's a load of fun, really can't wait to hit level 70 now and start farming those legendary loots!

We should get a level 70 group going at some point, 4 player adventure mode is probably loads of fun.
We need to figure out who's on what systems and what classes people are.
 

Randall Flagg

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Just finished act 5, I'm currently level 59. I've tried the adventure mode and rifts and it's a load of fun, really can't wait to hit level 70 now and start farming those legendary loots!

We should get a level 70 group going at some point, 4 player adventure mode is probably loads of fun.
I am about half way through act 5 and level 62, ramped up difficulty again to mayhem and it's become quite challenging for the first time
 

Kallech33

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We need to figure out who's on what systems and what classes people are.
Classes aren't really that important. You can easily play with 4 chars of the same class in one game.
It's actually sometimes a good idea to play only with others of the same class because of 'smart loot'.
Smart loot means that a very high percentage (I think it's ~90%) of your items drop for your class, meaning either class specific items or at least with the right main stat (int, str, dex) and sometimes a class specific primary (for example +damage to a certain skill) for you.
So if your willing to share and all play the same class you can give an item -which doesn't improve you or you already have- to someone in the party whom it will improve.

It's more important that your chars are comparable in strength. Otherwise it will either be too hard for some and they lose interest because they die all the time or it will be too easy for some and get boring for that person(s).

How do you craft stuff? It says I need 3 things and I have 2 of them, the one I don't have the symbol is a container with some purple stuff inside, I don't have a clue what it is or how to get it.

Common Debris: Salvage White items at blacksmith with an item level of 1 to 60.
Reusable Parts: Salvage White items at blacksmith with an item level of 61-70.


Exquisite Essence: Salvage blue items at blacksmith with an item level of 1 to 60.
Arcane Dust: Salvage blue items with an item level of 61 to 70.


Iridescent Tear: Salvage yellow items with an item level of 1 to 60.
Veiled Crystal: Salvage yellow items with an item level of 61 to 70.


Demonic Essence: Drops randomly from enemies with blue, yellow and lilac names of level 1-60.
Death's Breath: Drops randomly from enemies with blue, yellow and lilac names of level 61-70.



Fiery Brimstone: Salvage legendary/set items with an item level of 1 to 60.
Forgotten Soul: Salvage legendary/set items with an item level of 61-70.
 
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Woodzy

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Well this is mindless fun... But the cheesy storyline aside I can't work out the actual point in it.
 

Castia

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At level 70 its all about getting gear and increasing your characters stats, the idea is to keep upping the difficulty as you raise your gear level. It's just about getting the best items in the game, it's exciting as feck when a level 70 legendary item drops.

One thing I have noticed today though is the 4 player Co-Op mode (PS4) dips to around 10 fps at times, it's almost unplayable when it gets a bit chaotic on the screen.
 

Randall Flagg

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I can't beat the last boss on act 5. I was playing on torment 1 I think, he destroyed me. I have dropped to expert and still no joy

But for some reason I can no longer select normal or hard difficulty setting?

On level 70 and this is rather annoying
 

Kallech33

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I can't beat the last boss on act 5. I was playing on torment 1 I think, he destroyed me. I have dropped to expert and still no joy

But for some reason I can no longer select normal or hard difficulty setting?

On level 70 and this is rather annoying
You might have to start a new game to drop the difficulty further?

Mathael is hard to kill but he attacks with patterns which you'll have to try to avoid.
You should watch out for a few things:
  • Try to get out of the way when he charges you or casts that wind that whirls around him (or whatever it is). It's very hard to avoid charges and basically impossible for a melee class but at least try to get away from that wind he casts.
  • When he casts the skulls that rotate towards the centre of the circle get to the outside fast so you can walk between them. Those hit really hard if you're trapped in the centre.
  • When he summons minions try to get away from Mathael and kill them first.
  • When he teleports to the center and casts those fireballs in the second phase of the fight get behind him immediately because there the attack (that red fan thingy that starts in front of him and then rotates from there to his sides) can't hit you.
  • Try to move a lot in the fight to avoid getting trapped by his clouds. I think it is a bit easier to avoid them if you move around the edge of the circle.
 

Randall Flagg

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You might have to start a new game to drop the difficulty further?

Mathael is hard to kill but he attacks with patterns which you'll have to try to avoid.
You should watch out for a few things:
  • Try to get out of the way when he charges you or casts that wind that whirls around him (or whatever it is). It's very hard to avoid charges and basically impossible for a melee class but at least try to get away from that wind he casts.
  • When he casts the skulls that rotate towards the centre of the circle get to the outside fast so you can walk between them. Those hit really hard if you're trapped in the centre.
  • When he summons minions try to get away from Mathael and kill them first.
  • When he teleports to the center and casts those fireballs in the second phase of the fight get behind him immediately because there the attack (that red fan thingy that starts in front of him and then rotates from there to his sides) can't hit you.
  • Try to move a lot in the fight to avoid getting trapped by his clouds. I think it is a bit easier to avoid them if you move around the edge of the circle.
I've only just gotten to level 70. To be honest I've not really been laying attention to stats at all. If I see a weapon or piece or armour with green arrows I generally equip them.

I'm reading about toughness points at the moment, is this something I can level using paragon points?