To further elaborate
- The first hour was just so... Dull, just uninteresting character setup, world building that's all over the place and yeah, just takes far too long. Conversations that could take 30 seconds have to take about 3 minutes... Because reasons.
- if Tanaka was only interested in the Zombie head... Why not just make that the mission? Why did they even need a team? She was literally the first zombie they bumped into... They could have been in and out.
- Why did he also not know the combination to his own safe? Reasons I presume.
- Batista's daughter... Why would she think her friend is still alive, why would she think she can find her, and why do I care? All I know about this "Greta" is she's a bad mother and dumb...
- Zombie's hybernate...Because, reasons
- Social Media lady smashes through several Zombies, jumps through a window... And they don't bother to help get out with the 4 or 5 zombies around her? Nor does she use her last words to warn her friend that the evil dude is, well, evil... Because, reasons.
- we have 20 minutes until a nuke folks, now seems like a good time to tell Batista I kinda fancy him... (was that seeded at all!?)
- We have 20 minutes until a nuke folks, I'm pretty sure I can make it across time, through hoardes of Zombies, into the Zombie lair/hotel to rescue my friend (who may or may not be dead) by myself and make it back again
- That whole Greta subplot was just terrible, and the film itself knew it was terrible, as they didn't even bother to let us know if she was dead or alive by the end.
There's loads more, but that's just a few that stuck out.