Bioshock: Infinite

Bebe

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I've just realised who Booker sounds like. Joel McHale.
feck off, now I'm going to be reminded of that every time he says something.

Other than that though, this game is fantastic. Anyone know how long its meant to be?
 

Redlambs

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I'm not overly impressed with the gunplay early doors, it's a bit simplistic and the possession thing is a weaker variant of the one in Syndicate. The A.I is largely terrible once again too.

However, I'm only at the early stages, and you can't deny the setting is very nice. There seemed more atmosphere in Rapture though, a load of bystanders with the same face and nothing to say doesn't exactly draw you in.

Overall I'm liking it so far, I can't wait to get past the early boring training stages and get to the meat :)
 

Olly Gunnar Solskjær

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Nope not yet. Haven't really kept up with it at all since the initial trailers and info, so I'll probably just end up getting it... well, I don't know but at some point :D

Haven't actually played Luigi's Mansion yet, will be starting it soon though :)
 

Redlambs

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Sooooo, am I once again the first person to point out a highly rated (well, at least paid for) reviewed game isn't actually that good on here?

Because it's not really. It's pretty dull compared to even Bioshock 2.

Then again I've only just got Shock jockey, so I'm relying on people to tell me it gets much harder and more complex!
 

Ainu

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Sooooo, am I once again the first person to point out a highly rated (well, at least paid for) reviewed game isn't actually that good on here?

Because it's not really. It's pretty dull compared to even Bioshock 2.

Then again I've only just got Shock jockey, so I'm relying on people to tell me it gets much harder and more complex!
Nope mate, beat you to it. This is what I posted a page back:

I'm a bit further into it now and while it's very enjoyable, it lacks something compared to Bioshock. The introduction of the Vigors feels a bit random, as opposed to the Plasmids that made sense in Rapture. The fighting is less varied, there seem to be less gameplay elements and the enemies just aren't as convincing as Bioshock's splicers.

This may all sound a bit negative, but I'm still enjoying it. I guess more than anything it just reminds me of what a landmark game the original Bioshock was.
My view hasn't gotten any better the further I've gone. Mind you, I'm also at roughly the same point in the game so who knows it might get better still. Though looking at Gamefront's brutally honest review (as always they're later than all other sites because they have to wait for the retail) they say almost exactly the same as what I said earlier. Clearly, the 10/10's on release day (like Eurogamer who always claim to be so critical) are fishy scores.
 

Olly Gunnar Solskjær

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I was watching some of my daily Youtube pickup videos and someone that got it said that it starts good but turns into Call of Duty in the sky, just shooting things over and over. Also said that the plasmids (can't remember their new name) don't fit in like they did in the original and seem a bit out of place. That sound fair?
 

Redlambs

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Nope mate, beat you to it. This is what I posted a page back:
Ahh, good man!


My view hasn't gotten any better the further I've gone. Mind you, I'm also at roughly the same point in the game so who knows it might get better still. Though looking at Gamefront's brutally honest review (as always they're later than all other sites because they have to wait for the retail) they say almost exactly the same as what I said earlier. Clearly, the 10/10's on release day (like Eurogamer who always claim to be so critical) are fishy scores.
Well, the reviews were always going to be dodgy. They haven't spent the bullshit rumour amount on the game and advertising, but they've spent a fair few pennies that's for sure.

I'd be interested to see how many people praise the gameplay of this, then slag off something like COD. Actually, I wouldn't really :lol:


Style over substance yet again I'm afraid. Even the setting isn't that great after playing something like Dishonored (gameplay either compared to that). It's certainly no Rapture, or even that close.
 

Redlambs

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I was watching some of my daily Youtube pickup videos and someone that got it said that it starts good but turns into Call of Duty in the sky, just shooting things over and over. Also said that the plasmids (can't remember their new name) don't fit in like they did in the original and seem a bit out of place. That sound fair?
The whole game is disjointed, not just the powers.

The weapons aren't balanced, nor are they varied (seriously a pistol is pretty much the same as a rifle in this), the setting is only interesting at the start, the character models are poor, the A.I is shocking and even basic collision detection is a problem.

The early videos and promises of an 'interactive environment' show just what happens when a budget grows too large and the game has to be rushed to be finished.

Even the glorified racism and religion bashing is just, well, weak.


Oh and I won't use the term 'dumbed down' because it offends a few sensitive souls, but fecking hell I challenge anyone to argue the gunplay feels even as good as a COD game.
 

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It's a solid 8/10 game for me. Decent enough combat, good setting, very good story and characters..

As long as the story remains interesting, I don't think the simplistic combat/progression system will get in the way of my enjoyment. Also, at least there isn't regenerating health!
 

Olly Gunnar Solskjær

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The whole game is disjointed, not just the powers.

The weapons aren't balanced, nor are they varied (seriously a pistol is pretty much the same as a rifle in this), the setting is only interesting at the start, the character models are poor, the A.I is shocking and even basic collision detection is a problem.

The early videos and promises of an 'interactive environment' show just what happens when a budget grows too large and the game has to be rushed to be finished.

Even the glorified racism and religion bashing is just, well, weak.


Oh and I won't use the term 'dumbed down' because it offends a few sensitive souls, but fecking hell I challenge anyone to argue the gunplay feels even as good as a COD game.
Ah, disappointing. Well I guess I've just decided when I'm going to get it... when it's very cheap.
 

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The early videos and promises of an 'interactive environment' show just what happens when a budget grows too large and the game has to be rushed to be finished.
Did they really promise that? Because this is an extremely rigid game in terms of environments.

I think the early reviews didn't do this game any favours. If I had to judge it for what it is without prior knowledge, I'd agree with Drainy (and Gamefront) that it's a solid 8/10. But after all the trailers and almost universally perfect initial ratings, I'm left feeling extremely underwhelmed.

In truth it's an intriguing game with competent mechanics and a lovable charm thanks to the excellent presence of Elizabeth, who not only is a very enjoyable character but works very well in terms of gameplay. And of course the setting is beautiful and magical. Take away those two elements though and you're left with a shallow game with annoyingly unoriginal and repetitive gameplay. The only thing really keeping me hooked is Elizabeth, however wrong that may sound.
 

paceme

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Feels like timesplitters at times. Having not played bio shock when it first came out I'm not really influenced by preconceptions on what it should be. I'm enjoying it though, everything feels pretty good and it's designed well, bio shock never felt particularly ground breaking to me so I never expected anything as such.
 

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It's not really about the Bioshock comparisions anymore for me. It's obviously fallen way short of that.

But even as a standalone game, it's just pretty much got nothing new or fresh and even those things it does try to emulate (like Dishonored's Blink) it does in such a poor way. Plus the levels are just tired set pieces we haven't played a million times before, there's no replayability or anything really worth seeing twice.

On the plus side, the setting (albeit a bit predictable) is nicely realised, and as Ainu has said at least Elizabeth is an interesting character. Other that that though, it's just so devoid of anything fresh and any challenge.


Timesplitters was far beyond this for it's time, and even now on a technical level could hold it's own. (I don't expect people to really notice, but the collision detection is woeful in BI! I mean seriously, clipping issues on corners?)
 

Redlambs

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The gameplay feels like timesplitters is what I meant. Arcade-y
Yeah ,I kinda get that feeling.

I think this is even more basic though. Of course, I don't expect every game to be some grand epic adventure with fresh ideas around every corner, but this just feels tired and copying much better implemented ideas from other games.

It's roots coming from one of the greatest FPS/RPG games of all time in System Shock 2, then passing through the epic Bioshock, this just feels so feeble.


What really gets me though, is the way the game has been sold to people, both on forums (the designers have had plenty of say) and in the bought reviews. It's basically style over substance once again. It's just a shame the style here isn't as polished as it should have been considering the extreme cost of creating this.


You can see why publishers are shitting it for the next gen, thus are about to hit us in the pocket. Hard.
 

Bebe

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To be fair, most of those glowing reviews focused on the story and it being one of those games that makes you think about the ending days after you've finished it.

I've never found Bioshock combat to be all that great, but its still enjoyable.

I just got shock jockey as well, I've enjoyed it immensely thus far.
 

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I think a lot of reviewers got over-excited (in their pants) about Elizabeth, not only a very good and likeable character with a lot of charm (her body language is OTT but very well done), but also a help rather than a fecking hindrance like the army of useless pricks that we are used to trying to help in the escort missions.
 

Xander45

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Redlambs said:
But even as a standalone game, it's just pretty much got nothing new or fresh and even those things it does try to emulate (like Dishonored's Blink) it does in such a poor way. Plus the levels are just tired set pieces we haven't played a million times before, there's no replayability or anything really worth seeing twice.
What do you mean by that? There's nothing like blink in the game. You're nearly at the halfway mark and where the story really starts to kick in.

Anyways I liked it, although there are obviously a few isues. The Handymen were kinda just thrown in there and unlike the Big Daddies you didn't really get any sense of why they were there. They basically wanted another big enemy to break up the monotony of the rank and file soldiers coming at you. Vigors are all fine but seeing as they're so readily available at vending machines, how come virtually no-one else is using them? In Bioshock they were bought with Adam, which obviously wasn't easy to come across, but in this it's money so everyone should be packing some kinda magic power!

It's got a very good story though, this is a proper spoiler so don't open it or quote me if you don't want to see it!

The little trip back to Rapture and the subsequent walk round all the lighthouses does basically give them free reign to make as many sequels as they like, but I did not see Booker being Comstock coming.

Elizabeth is a great character, and really bloody useful. You don't have to worry about her dying on you and she finds all kinds of useful stuff to keep you alive.

I'd say 8/9 out of 10 for me. Story is very good, graphics are good, gunplay is average and all in all it was a very enjoyable game.
 

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The Sessler review threw it out of proportion imho.
 

Ainu

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Anyone else think the first one is vastly overrated? I enjoyed but come on...
Not me in any case, I consider it an all time classic. And I've played it several times, including fairly recently, so it's not just from warped memory. It may not have been a revolutionary game or anything, but as far as execution goes it's near perfection for me.
 

Count Orduck

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Anyone else think the first one is vastly overrated? I enjoyed but come on...
I think it's an exceptional game, but over-rated by console gamers (who place it near the top of "best of all time" lists) because they'd never encountered anything like it before.
 

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Major spoliers here:

I thought the game was great, one of the best I have played in recent years. The ending was especially good, I never saw it coming. I thought that Elizabeth's little finger getting cut off was a clever plot device and after reading up online I have got my head around the basic meaning of the ending.

Some people are looking deeper into all the possible meanings with all the different Bioshock universes and this type of stuff makes my brain hurt, I just get lost in it. It reminds of the reaction to the Mass effect 3 ending (although make no mistake this one was a lot better).

I enjoyed it so much I might give the game another play through, has anyone played 1999 mode? How hard is it?
 

Randall Flagg

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Bioshock 1 for me would be a 10/10 game. I am only half way through this and I'm already thinking it will be an 8 or 9.

It's fantastic.
 

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Major spoliers here:

I thought the game was great, one of the best I have played in recent years. The ending was especially good, I never saw it coming. I thought that Elizabeth's little finger getting cut off was a clever plot device and after reading up online I have got my head around the basic meaning of the ending.

Some people are looking deeper into all the possible meanings with all the different Bioshock universes and this type of stuff makes my brain hurt, I just get lost in it. It reminds of the reaction to the Mass effect 3 ending (although make no mistake this one was a lot better).

I enjoyed it so much I might give the game another play through, has anyone played 1999 mode? How hard is it?
99 mode isn't much harder than hard, the only real difference is death costs you 100 coins and if you've not got enough then it's gameover and you restart from the last proper save. Also enemies come back with full health, not just partially restored.
 

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Anyone else think the first one is vastly overrated? I enjoyed but come on...
Not vastly, but people kind of look back too fondly on it as a game. Rapture though, well that's something else.


I think it's an exceptional game, but over-rated by console gamers (who place it near the top of "best of all time" lists) because they'd never encountered anything like it before.
Definitely agree.


Bioshock 1 for me would be a 10/10 game. I am only half way through this and I'm already thinking it will be an 8 or 9.

It's fantastic.
You know what, as harsh as I come across sometimes, I do respect your opinion. It's clear you are a gamer and love games, so please don't take anything else I say to heart because I'm not looking down on your tastes at all. Bioshock 1, and yes even this are good games and are much more fun that most.


However, and sometimes I do hate it myself, but I know how these games are made and pan out. And I'm sorry, but this one is pretty shoddy, especially from a technical pov!

There's not a single fresh idea, the basics are terrible (a.i, collision detection, level design) and even the Elizabeth character (who is great from a story pov btw) is a cheat because the only reason she's not a pain is because they tried and failed to make her a proper sidekick and so had to just make her invulnerable!

But the worst thing isn't the game itself. It's the extreme promotion budget and the false claims from the creators and lead designer about the game and why people shouldn't look down on it. Horrible manipulation, considering what they tried to aim for and ultimately got restrained on.

Bottom line is this game is years older than Bioshock, and much older than System Shock. And it's not even close to living up to them, it's more a backwards step than a forwards one, it certainly isn't even on the same level. Which is a big shame, and when the hype dies down I'd bet good money people will look back and agree.
 

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I've spent alot of time searching desks and a lot of time killing every enemy with the carbine.
 

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I haven't played this for a few days as I have a habit of ploughing through a game too quickly. Will probably finish it tomorrow.
 

Xander45

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Bottom line is this game is years older than Bioshock, and much older than System Shock. And it's not even close to living up to them, it's more a backwards step than a forwards one, it certainly isn't even on the same level. Which is a big shame, and when the hype dies down I'd bet good money people will look back and agree.
You see I know jaff all about the technical side of things so can't comment on that, but I'll remember this game like I do the original, for a fantastic story and setting more than fantastic gameplay. The ending really is great.

And if they did make Elizabeth vulnerable and the enemies target her, she'd die in seconds and it'd be a pain in the arse. I don't know if you've played NeverDead (I wouldn't blame you if you hadn't!) but that has an AI partner that is quite weak and the enemies target her, she dies constantly and makes things god awful. One of many things that makes that game annoying.
 

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You see I know jaff all about the technical side of things so can't comment on that, but I'll remember this game like I do the original, for a fantastic story and setting more than fantastic gameplay. The ending really is great.
Yep. My main problem is it's ancient gameplay though. For all the cost and time, you'd think they'd at least make something that doesn't have 15 year old gameplay.


And if they did make Elizabeth vulnerable and the enemies target her, she'd die in seconds and it'd be a pain in the arse. I don't know if you've played NeverDead (I wouldn't blame you if you hadn't!) but that has an AI partner that is quite weak and the enemies target her, she dies constantly and makes things god awful. One of many things that makes that game annoying.
Oh I agree. But it is such a huge cheat rather than a decent sidekick, she bloody clips in through levels to you half the time!

Still as you say, she's better off out of the way. Great character though.
 

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I'm nearing the end now. Still really enjoying it. The tear thing is quite novel, for a game isn't it?
 

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I'm nearing the end now. Still really enjoying it. The tear thing is quite novel, for a game isn't it?
Not really, both the idea and gameplay mechanic has been done before.

It's still a good addition here though, although it's a bit too gimmicky and makes the game too easy if used too much. At least up until the part I'm at (where you first encounter the big iron man things).
 

Solius

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Just finished it. Enjoyed it, good game. Had to read up on the ending though to make sense of it.
 

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Sooooo, am I once again the first person to point out a highly rated (well, at least paid for) reviewed game isn't actually that good on here?

Because it's not really. It's pretty dull compared to even Bioshock 2.

Then again I've only just got Shock jockey, so I'm relying on people to tell me it gets much harder and more complex!
That's kind of depressing Lambo. I am now in doubt if I have to play it this week, or to leave it for a few months later. Bioshock 2 was very repetitive and didn't liked it at all, and saying that this is more dull, well, it's not that good.

Did you changed your mind about it yet? Should I play it right now? I am in spirit to play a new game cause I have spent last few months playing 15-20 years old video games.