From someone debating buying D4 and who enjoyed D3, what is it you're not liking about the new one?
Not the guy you are replying to, but my experience having played plenty of D2 and D3, and now a couple of days into D4;
Its very highly polished as I would expect from Blizzard. Excellent production values.
The setting and vibe is much more back to the classic Diablo grim, gothic feel. If you ever felt D3 was a little bit too colorful and happy at times.
From a gameplay perspective I ever liked D3's skill system. D4 seems to give maybe a
little bit more customisation, but nothing compared with the old D2 skill trees which I actually quite liked.
The big issue for me is going to be that the dungeons etc arent randomly generated, and even having only finished the first act I am seeing reused assets (every cellar looks the same etc). Im concerned by the replayability, with that in mind. I can still remember a few of the dungeons from Early Access.
Second potential issue is how they are dealing with legendary/unique items. It seems now that rather than uniques, you just have legendary 'aspects' (basically like suffixes or prefixes) that can be rolled onto an item. So you can find a helm with a unique/legendary perk on it - which will mean the helm is legendary - but it will otherwise just be randomised like another other helm. You can extract the legendary perk and stick it onto another helm. I dont know if this changes later on though, as I saw something about new/different items in the higher difficulty levels. Also dont know if this means they are doing away with sets. Cant say I prefer this system.