Grinding my materia on the start of Chapter 16 and I've suddenly got a new appreciation for loads of materia I hardly used during the story that will surely be useful for the Hard mode runthrough.
I've finished it! What a blast that was. Absolutely loved the combat system.
I'm not sure what to think about the ending and it's implications, probably equal parts excited and dubious about where it's gonna go but I'll be there to experience it nevertheless
A solid 9/10 for me. The only downsides where some parts that dragged on a bit but thats all I can think of I'm the immediate aftermath of thoughts. Took me just under 50hrs.
When I heard the controversy over the ending before I even started playing the game, I don't think I would have ever expected that to be the twist. While playing, I thought it was going to simply bebut then thought about it and was thinking it wouldn't produce the amount of discussion there was. The name of Chapter 18 and the trophy image did ensure it was in my mind until the final chapter though.that Aerith was going to die earlier (at the end of this game instead of later on)
Kitase and Nomura, who were key staff members in the original FFVII release were also key in the Remake so I'm optimistic they'll do well. The battle system was much better than I thought it would be and wouldn't complain if they kept the style going forward for the mainline games rather than what we had for FFXV.
I think I'd probably have stronger feelings if the changes happened to my "first" FF, FFVIII, but they didn't and FFVIII is unlikely to ever get a remake as it is the black sheep of the series.
They have expressed an interest in doing an FF8 remake; there is an interview out there recently saying something along those lines and sadly, they also said they might be interested in following the ''Squall is dead' theory. Despite it's criticism in some corners the game is only behind 10 and 7 in sales of the offline games I believe so there is a big market. It's just a bit weird that they went down the whole multiverse angle in FF7 with a villain who want's to change destiny by remaking the past, and a character who can see the past and want's to change it...that's basically FF8's plot right there (Ultimecia and Ellone)
I can't get past bahamoth in the last combat simulator challenge. I think i've died 5 times now, and it's chore having to beat all the other summons on the way as well. I can't survive his megaflare as he just seems to use it randomly so I can't apply the defense buff in time. How did you beat it?
I've not got there yet but isn't there a countdown for the megaflare? I remember seeing some people mention a countdown then when it gets to one they apply manawall.
I can't get past bahamoth in the last combat simulator challenge. I think i've died 5 times now, and it's chore having to beat all the other summons on the way as well. I can't survive his megaflare as he just seems to use it randomly so I can't apply the defense buff in time. How did you beat it?
When I heard the controversy over the ending before I even started playing the game, I don't think I would have ever expected that to be the twist. While playing, I thought it was going to simply bebut then thought about it and was thinking it wouldn't produce the amount of discussion there was. The name of Chapter 18 and the trophy image did ensure it was in my mind until the final chapter though.that Aerith was going to die earlier (at the end of this game instead of later on)
Kitase and Nomura, who were key staff members in the original FFVII release were also key in the Remake so I'm optimistic they'll do well. The battle system was much better than I thought it would be and wouldn't complain if they kept the style going forward for the mainline games rather than what we had for FFXV.
I think I'd probably have stronger feelings if the changes happened to my "first" FF, FFVIII, but they didn't and FFVIII is unlikely to ever get a remake as it is the black sheep of the series.
Or finding three identical looking cats that just turn up at the most dramatic moment.Some of these side quests must of took a lot of thought... you have to appreciate the level of detail in some of them i.e. jogging around the slums finding snot nosed kids and sending them back to their school.
Even with that one Cloud said 'this sucks' which I think was a nod from the developers that yes indeed it was a crap side questOr finding three identical looking cats that just turn up at the most dramatic moment.
I was sitting there shouting "yeah well then why the feck am I doing it", with all the lore they had and potential epic side quests they could have made I'm running around chasing fecking cats.Even with that one Cloud said 'this sucks' which I think was a nod from the developers that yes indeed it was a crap side quest
Crystal ball!Those side quest names do look a bit shitty like they've dished them out to the apprentices...
It all pales in comparison to making the existential choice of which 3 flowers to pick from the overwhelming choice of 3 flowers.Or finding three identical looking cats that just turn up at the most dramatic moment.
they phoned it in with that oneIt all pales in comparison to making the existential choice of which 3 flowers to pick from the overwhelming choice of 3 flowers.
Haha yeah i was bewildered.It all pales in comparison to making the existential choice of which 3 flowers to pick from the overwhelming choice of 3 flowers.
As far as I know, blue materia don't 'respawn' in hard mode whereas all other materia does, so you're limited to the number you can pick up on a single run through. In the case of elemental, 2.Decided to do a few side quests on Chapter 14 Hard to get some manuscripts and in the process found that you could get a third Prayer materia from one of the stashes. Started off doing a few side quests but ended up completing the whole chapter as it was easier than I thought.
Anyone know if there is a way to get a third Elemental materia?
Understandable though, having more than one magnify materia would have made hard mode an absolute cake walk.As far as I know, blue materia don't 'respawn' in hard mode whereas all other materia does, so you're limited to the number you can pick up on a single run through. In the case of elemental, 2.
It's a shame they didn't include the original game mechanic where mastering a materia produced a new one at level 1.
Didn't even think about magnify! Thanks both.Understandable though, having more than one magnify materia would have made hard mode an absolute cake walk.
It would give the obsessives a way to have full control over tweaking builds in their fifth replay, but you're probably right that it's a sensible balance decision.Understandable though, having more than one magnify materia would have made hard mode an absolute cake walk.
Hell House on hard is fun!
Just impulse bought a PS4 today because of you giddy pricks in the thread and nostalgia. Feck this virus.Do it Mack!
Yeah the dresses were annoying. It's 0, 3 and 6 side quests in Ch8 for the 3 different dresses.Crikey I fecked up with Aerith' dress and got the same one, now I have to do ch8 and ch9 agaaaain.
Kill me.
This will be my first ever platinum trophy though.
Congrats!Just impulse bought a PS4 today because of you giddy pricks in the thread and nostalgia. Feck this virus.
I'm excited though
Yeah, I figured it would just be the comment on her current outfit that did it. The "looks comfortable" response sounded like something to say that would give her a shite dress.Yeah the dresses were annoying. It's 0, 3 and 6 side quests in Ch8 for the 3 different dresses.
Ugh.
On Pride and Joy got Bahamut down to about 20% HP but he used a second Megaflare which destroyed my team as I used all the MP for Manawall on the first Megaflare. Anyone got any tips to get him down quicker/better setups (in particular the armour/accessory as I probably missed some of the best stuff in regular play)? Was so annoying as it took me ages to bring down Leviathan just before.
This was my composition.
Cloud (9640 HP, 177 MP)
Twin Stinger: (First Strike-Steadfast Block) (Prayer-Revival) (HP Up-HP Up)
Chain Bangle: (Elemental-Fire) (MP Up-MP Up)
Transference Module (Consuming ATB charges fills the limit gauge)
Tifa (9826 HP, 130 MP)
Purple Pain: (Barrier-Steadfast Block) (Prayer-Revival) (MP Up-MP Up)
Geometric Bracelet: (Elemental-Fire) (HP Up-HP Up)
Revival Earrings (Enter battle with Auto-Life status effect. Breaks upon use)
Aerith (8204 HP, 205 MP)
Reinforced Staff: (HP Absorption-Fire) (Magnify-Healing) (Revival-Prayer)
Magician's Bracelet: (HP Up) (HP Up) (MP Up) (MP Up)
Circlet (Increases max MP by 10%. Increases magic power by 5%)