Gaming Most hyped but ultimately disappointing game you’ve played

RedRocket08

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From the recent releases: Starfield for me, seemed like Bethesda would finally get their act together for this but nope.

Shitshows from the start: Fallout 4 and Fallout 76 although I didn't buy that one, Haven't bought any of the MK games after X, haven't bought any of the EA FC/Fifa games since around 2013. Thought GTA V/Online was a bit mediocre as well and I don't have a lot of expectations for 6.

Cyberpunk - Pre ordered because TW3 is one my all-time faves and instantly regretted it on release. Left it till it got patched, and it actually became very good game, although not as good as TW3.

Stayed the from games like Star Wars, Diablo 4, Hogwarts Legacy etc. Hogwarts Legacy doesn't seem like a bad game though, but didn't think it lived up to the hype.

Games I'm playing right now - Alan Wake 2, Resident Evil 4, Stardew Valley
 

mariachi-19

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From the recent releases: Starfield for me, seemed like Bethesda would finally get their act together for this but nope.

Shitshows from the start: Fallout 4 and Fallout 76 although I didn't buy that one, Haven't bought any of the MK games after X, haven't bought any of the EA FC/Fifa games since around 2013. Thought GTA V/Online was a bit mediocre as well and I don't have a lot of expectations for 6.

Cyberpunk - Pre ordered because TW3 is one my all-time faves and instantly regretted it on release. Left it till it got patched, and it actually became very good game, although not as good as TW3.

Stayed the from games like Star Wars, Diablo 4, Hogwarts Legacy etc. Hogwarts Legacy doesn't seem like a bad game though, but didn't think it lived up to the hype.

Games I'm playing right now - Alan Wake 2, Resident Evil 4, Stardew Valley
What’s disappointing about Hogwarts Legacy isn’t that it’s a poorly made game, it’s that the story is absolute crap and the repetition of side missions is frustrating.

Gameplay and game engine wise is very good and Hogwarts itself is a phenomenal piece of game construction.

Similar things could be said about Ghost of Tsushima but the story in that and the sword play are enough to elevate it.
 

T00lsh3d

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I remember a game called Nights into Dreams that was supposed to be Sega’s answer to Mario 64 (which was fairly groundbreaking at the time).

Needless to say it was crap, a right flop and I ended up buying a Nintendo 64 and binning off my Sega Saturn
 

hobbers

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AC3. The point where the franchise stopped being story and gameplay driven and became a giant map full of collectibles
Cyberpunk. My god the world was so bugged and lifeless.
Hogwarts. Too much energy spent building another giant empty map with endless collectibles while the actual main story was boring as feck.
Starfield. Empty, barren, pointless and a chore to play most of the time, like the previous 3.

Obviously anything made by Activision, EA or Ubisoft over the last 10 years has been dogshit.
 

tenpoless

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I picked FFVII remake like 1-2 years ago and didn't actually play it until today, always gave myself an excuse to play it later because Im tired from work and all that. 3 hours in and I'm bored already. Yeah the combat and graphics are nice but I bought this game knowing I had beaten the original 3 times, crisis core 2 times. It might be unfair to the game for not giving it more time but it is a lesson learned for me. I don't think I'd buy more remake games anymore because what I'm interested mainly is the story. If I already know 80-90% of the story or at least the concept behind it then it'll feel like rewatching a movie. And I'm defo not as excited for good graphics as I was back then, so it's not even a big plus anymore. All modern games look pretty now. And I also dreaded the forced slow walks in some areas.

I think all remakes will probably end up disappointing for me.
 
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Redlambs

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I'm playing through Elden Ring again before the dlc. Just beat Malenia. It only reminds me that people forget just how bad the engine is, and all the problems of DS2 just come back in ridiculous ways that got overlooked this time.

It's not a bad game, nothing from From is, but the fact everyone just accepts the flaws because "OMG IT'S OPEN WORLD!" (despite half way through, it's really fecking not) is grating.
 

One Night Only

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I'm playing through Elden Ring again before the dlc. Just beat Malenia. It only reminds me that people forget just how bad the engine is, and all the problems of DS2 just come back in ridiculous ways that got overlooked this time.

It's not a bad game, nothing from From is, but the fact everyone just accepts the flaws because "OMG IT'S OPEN WORLD!" (despite half way through, it's really fecking not) is grating.
All those games just have a **** following who wouldn't say a bad word no matter what happened to then, could literally fill them full of micro transactions and people would defend them.

I get they're a good challenge for people who like that sort of thing though.
 

One Night Only

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I picked FFVII remake like 1-2 years ago and didn't actually play it until today, always gave myself an excuse to play it later because Im tired from work and all that. 3 hours in and I'm bored already. Yeah the combat and graphics are nice but I bought this game knowing I had beaten the original 3 times, crisis core 2 times. It might be unfair to the game for not giving it more time but it is a lesson learned for me. I don't think I'd buy more remake games anymore because what I'm interested mainly is the story. If I already know 80-90% of the story or at least the concept behind it then it'll feel like rewatching a movie. And I'm defo not as excited for good graphics as I was back then, so it's not even a big plus anymore. All modern games look pretty now. And I also dreaded the forced slow walks in some areas.

I think all remakes will probably end up disappointing for me.
Yeah I've done this a couple times too, I loved a game, get the remake and am bored within the first 2-3 hours because it's either dated or I know the story and that's why I play.

I like remasters/remakes such as CTR and the crash series, but not story driven games.
 

Redlambs

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All those games just have a **** following who wouldn't say a bad word no matter what happened to then, could literally fill them full of micro transactions and people would defend them.

I get they're a good challenge for people who like that sort of thing though.
It's very cool to hate on DS2, despite Elden ring and Sekiro both using that version of the engine and the cheap shit level design.

They are challenging games, by far not the most, but the point was about learning how to play and master them. That is supposed to be the fun. Balancing it all with an open world was always going to be tough, and From did so much better than I expected on that front, but the fact it's still the same old ropey shite engine from 2009 and has all the same problems and then some from the supposed worst game in the series just really disappoints me.

Oh and then they doubled down on input reading to the "AI"...feck sake
 

Mr Pigeon

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Cyberpunk 2077. It wasn't even a bad game, but after Witcher 3 I was disappointed. It was rushed to launch and it was clear where they had cut corners.

Fortunately the developers seem to be one of the last remaining AAA teams that actually have any semblance of respect for gamers, and since launch they've worked hard at making the game they promised. It's close enough and nowadays it's great to play, Choom.

Actually, no, it's not just great to play. It's fecking amazing. CDPR properly redeemed themselves after the initial feck up. I won't pre order another game ever thanks to them, but I still appreciate the work they put into fixing their mistakes. Reputation over initial profit. Respect.
 

Asger

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I would say Valorant. It's basically Counter Strike with some magic shit..
 

tenpoless

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Yeah I've done this a couple times too, I loved a game, get the remake and am bored within the first 2-3 hours because it's either dated or I know the story and that's why I play.

I like remasters/remakes such as CTR and the crash series, but not story driven games.
Oh yeah some games have great replayability like crash and mario series. But most JRPGs don't have it unless if you're just attempting harder bosses or do challenges after beating the game just for fun. But replaying it more than a decade later with same stories, just different 'skin' isn't that interesting to me... my friends loved it, I don't. No matter how good the graphics are.
 

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I was really looking forward to Eiyuden Chronicle for God knows how long. Not sure how after raising most of the world's kickstarter money they release what looks like a PS2 game and have it full of bugs with shite performance.

Also has the worst voice acting ever. Just don't do voice acting if you're not going to hire competent people for it.
 

Beachryan

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I gotta say I don't understand the love for dragons dogma 2. Story is terrible. Companions literally don't matter. Towns are few and far between. Gameplay is loose to the point of being manic, and I'm constantly fighting the camera to actually target enemies. Finished it because I felt like I should, but the positivity is bizarre. Barely feels like the devs were done w it.
 

tenpoless

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Would like to add Overwatch 2. It was so hyped back then, was going to be Blizzard's saviour. Ended up as a money grabbing unfinished crap on release.
 

Snowjoe

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I never felt it played badly on first playthrough, subsequent playthroughs I can see how it can be said to be poor. Not sure if it's aged badly, or it was just always bad.
It may not have helped that I played it a while after release and there are loads of games that play better. I really enjoyed the story mind but couldn’t get on with it.

That being said it’s so subjective because there’s been plenty of games that play like shit which I’ve loved so
 

One Night Only

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It may not have helped that I played it a while after release and there are loads of games that play better. I really enjoyed the story mind but couldn’t get on with it.

That being said it’s so subjective because there’s been plenty of games that play like shit which I’ve loved so
I sometimes go back to games which I thought handled great and everything about gameplay was fine, but when I do go back, it's a horror show, clunky, slow, buggy movement and fighting. It's pretty weird how much smoother games get year by year, small tweaks make huge differences.

I know there was some improvements in Witcher movement in the options added in a patch at some point, tried it and didn't see much difference myself.
 

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High On Life for me, alot of people raved about how great it was as it's made by Rick and Morty guy but it gets incredibly tedious further you get into the game and the game itself is almost unplayable, buggy as hell.

Cyberpunk was a big disappointment, I couldn't play it even after a few patches, it was ridiculous, I guess it's better now but it's definitely left a sour taste in my mouth to even bother beginning again.
 

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I didn't get the praise for LA Noire. Big fan of Rockstar games generally, but despite it being an open world game, it had the feel of an old point-and-click game, where you have to tow the line exactly. There also wasn't really any consequences for error. If you selected the wrong option in an interrogation, you just had to do it again until you stuck to the pre-determined script. The game looked great at the time but it got dull fast.
 

Redlambs

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Last of us
I used to get so much shit on here for calling it mediocre at best as a game when it came out, Weaste even tried to get an army of noobs to email me about it when I slagged it and the first GT prologue off. Oh the good old days when it was fun to argue on here! :lol:

Though to be fair, I've played through it again on PC and at least enjoyed the story and the slightly updated gameplay wasn't quite as boring as I remember. Still nothing special in that department though.
 

altodevil

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I used to get so much shit on here for calling it mediocre at best as a game when it came out, Weaste even tried to get an army of noobs to email me about it when I slagged it and the first GT prologue off. Oh the good old days when it was fun to argue on here! :lol:

Though to be fair, I've played through it again on PC and at least enjoyed the story and the slightly updated gameplay wasn't quite as boring as I remember. Still nothing special in that department though.
There are dozens of us. Dozens!
 

Siorac

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There are dozens of us. Dozens!
Count me in. I was intrigued about the characters but the gameplay was just absolute shite and I just couldn't bear. I might watch it on Youtube one day.

Also, Outer Wilds. Interesting concept and I would have loved the exploration on its own but the time limit and the ship controls killed my enthusiasm.
 

Withnail

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I didn't get the praise for LA Noire. Big fan of Rockstar games generally, but despite it being an open world game, it had the feel of an old point-and-click game, where you have to tow the line exactly. There also wasn't really any consequences for error. If you selected the wrong option in an interrogation, you just had to do it again until you stuck to the pre-determined script. The game looked great at the time but it got dull fast.
My mate loved it and was telling me all about it and hyped up the investigative element.

I seriously questioned his intelligence after that. It was basically a shit movie. I barely needed to engage my brain and yeah there were no choices at all.
 

Drifter

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Undisputed. At last, a good boxing game on the PC. But it failed to deliver and still seems to need work done on it
 

Vidyoyo

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I have this with all Zelda games. Especially the last 2 that are supposed to be the most amazing life changing games in world history.

Boring as feck.
I loved BotW when it released but yeah, Tears of the Kingdom is rubbish. I think the fact nobody was talking about it a mere 2 months after release is testament to that.

Reminds me too, didn't we talk briefly about Fire Emblem: Three Houses a couple of months back? I think you said the game had too many anime tropes and I agree. It really pissed me off after a while.
 
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Gehrman

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I loved BotW when it released but yeah, Tears of the Kingdom is rubbish. I think the fact nobody was talking about it a mere 2 months after release is testament to that.
I thought you quite liked tears of the kingdom, but then I also seem to remember you talk about the flaws the game after the initial hype. Its just too much BoTWv2 with zonai shit snd and link the engineer. Incredibly impressive but also grew a bit old and screwed with the pacing. At least they could created a genuinely new story like Majoras Mask etc. Zelda doesn't have to be like Mario where Bowser is always the villain.
 

Vidyoyo

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I thought you quite liked tears of the kingdom, but then I also seem to remember you talk about the flaws the game after the initial hype. Its just too much BoTWv2 with zonai shit snd and link the engineer. Incredibly impressive but also grew a bit old and screwed with the pacing. At least they could created a genuinely new story like Majoras Mask etc. Zelda doesn't have to be like Mario where Bowser is always the villain.
I don't remember but I enjoyed the first half so I likely was positive about the game at first. The flaws started grating me around halfway in (maybe 50 hours) when I found it all a bit too bloated. The quests weren't interesting and the extra stuff outside of the main story left me feeling cold compared to BotW. It's like whereas BotW decided to go against the grain to streamline the core experience, TotK leaned into it like any other open-world game. I didn't enjoy what it offered in the end.
 

noodlehair

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Red Dead Redemption - I mean its a good game, but its also a game based on wandering around in the desert. One of the things you can do to make it fun is shoot random birds because there's nothing else to do. It made me realise the thing that I mainly find fun about GTA is being able to drive about in cars and not have to trudge everywhere on a horse.

PES 2008? - Whichever one was the first on the next gen at the time where the game effectively ruined itself forever. Genuinely think this was the moment the last remaining remnants of my childhood/non adult life died.

Club Football - I still remember this travesty from my childhood years. Got a big billing as you could buy a version of the game based on the club you support. Was a load of shite.

Elite Dangerous - Should have been re-titled Elite Not Dangerous Enough. Most games about space exploration and spaceship fighting end up being immensely disappointing.
 

TrustInJanuzaj

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Elden Ring for me. I was really hoping that for a new IP away from dark souls and the open world formula they could bring their combat/world framework into a better more coherent story rather than their usual abstract weirdness. The difficultly is one thing and I think I could eventually train myself to get used to it, but the lack of story direction really kills me. I know some will say that’s how it is with From Software, which is fine, but I guess as they moved away from Dark Souls I think we might get something a little different.