Alock1
Wears XXXL shirts and can't type ellipses
- Joined
- Nov 30, 2011
- Messages
- 16,097
Storm Bomb! - Snow hits the level, enemy characters freeze for 8 seconds and are incapable of blocking/attacking.
About being able to have destructible territory, the ability to edit in play would be a really cool dynamic for a game like Super Smash Bros if you had some control over what they could edit. Lets say you allowed them to complete adapt the terrain, they could make blockades or shields, or distract an enemy by chucking a monster into the game, or give themself a new spell.
It's mostly just a question of controls, but they've spoke about having different game modes/options/rules for your levels so I imagine you can completely control what they will be able to do if you were to allow them to mod-in-play. Most importantly you would have to stop people being able to kill eachother too easily or giving themselves unlimited health.
It would be totally awesome if you could make it so spells do a max damage of y and x, that players cannot have max hp of other a certain amount, etc.etc.
If you had a 1vs1 combat fight, I would start on a neutral level and at each side there would be a portal to two different levels which would be considered 'home turf' for each of the characters. Enter your enemies turf and you regenerate all your health, but you do so knowing that they will have an advantage on that turf against you - and you can't leave that turf for x seconds.
Also, I think that many people will offer brains, characters and shiz just for the recognition - they will get their name out there and make youtube tutorials for brains or just give their brains away just for the sake of it. We see it all the time on other games, people just enjoy making shit and get kicks out of other people using it - a lot of creative people find plenty of motivation in just seeing their creations getting used, without the need for any monetary incentives.
About being able to have destructible territory, the ability to edit in play would be a really cool dynamic for a game like Super Smash Bros if you had some control over what they could edit. Lets say you allowed them to complete adapt the terrain, they could make blockades or shields, or distract an enemy by chucking a monster into the game, or give themself a new spell.
It's mostly just a question of controls, but they've spoke about having different game modes/options/rules for your levels so I imagine you can completely control what they will be able to do if you were to allow them to mod-in-play. Most importantly you would have to stop people being able to kill eachother too easily or giving themselves unlimited health.
It would be totally awesome if you could make it so spells do a max damage of y and x, that players cannot have max hp of other a certain amount, etc.etc.
If you had a 1vs1 combat fight, I would start on a neutral level and at each side there would be a portal to two different levels which would be considered 'home turf' for each of the characters. Enter your enemies turf and you regenerate all your health, but you do so knowing that they will have an advantage on that turf against you - and you can't leave that turf for x seconds.
Also, I think that many people will offer brains, characters and shiz just for the recognition - they will get their name out there and make youtube tutorials for brains or just give their brains away just for the sake of it. We see it all the time on other games, people just enjoy making shit and get kicks out of other people using it - a lot of creative people find plenty of motivation in just seeing their creations getting used, without the need for any monetary incentives.