Redlambs
Creator of the Caftards comics
They are neither of those things, but I get what you are saying as people look at their past games and think they are any easier to make. Infinity series are way more complicated than this game underneath for example, and that's what has stood them in good stead here.I've been pretty blown away by this. This is a pretty damn impressive game for a fairly unheralded/new game developer to have accomplished.
There are some minor annoyances: the lock-on during combat is awful, I hate that triangle is mapped to blocking, but overall this is really all you could ask for in an open-world adventure game.
But yes, in this day and age it's not bad for launch at all. I have hit a couple of minor bugs and qualms, but so far so smooth.