They have FIFA. Personally I think the previous generation of consoles entirely missed the point of what makes a console great. Having some mates round and relaxing on a tv. Splitscreen man. Give me some fun split screen games!
They have FIFA. Personally I think the previous generation of consoles entirely missed the point of what makes a console great. Having some mates round and relaxing on a tv. Splitscreen man. Give me some fun split screen games!
Ripping us off? Consoles are far more reasonable and less hassle free in my experience than top drawer gaming PC's. No dealing with that horrible thing called windows, no need to buy peripheral crap and no need to pay through my nose updated my pc's graphics card again and again. I can sacrifice a bit of graphical power for simplicity in my gaming experience.So I've not been following this thread. Apart from the usual (Weaste shilling), has anything interesting happened?
Or have we all just accepted these under powered, watered downed PCs are a bit of a shit way to (likely) end hardware generations whilst ripping us all of yet?
Yes, you are right in that, but how many games can use that, and also, what stops the PS4 using the "cloud" apart from it not being free?
I wouldn't get too hung up on this cloud thing, it's really a PR nonsense. It's "Yes, our box is shit, but....... the cloud".
Ripping us off? Consoles are far more reasonable and less hassle free in my experience than top drawer gaming PC's. No dealing with that horrible thing called windows, no need to buy peripheral crap and no need to pay through my nose updated my pc's graphics card again and again. I can sacrifice a bit of graphical power for simplicity in my gaming experience.
Also, consoles do come out with some brilliant games as proven by the last of us.
What do you want for 350 quid?
It always amuses me this cnut marvelling at the Wii, then the next marvelling at a Titan equipt PC, and dismissing everything in the middle. These are not PCs.
Not at all. You seem to be very anti console. They serve a different purpose. Hence their huge popularity.I'm sorry, your post quotes mine but (apart from drawing your own conclusions to the rip off bit) has nothing to do with anything I said. Mistake?
Not at all. You seem to be very anti console. They serve a different purpose. Hence their huge popularity.
Okay so you're not against consoles. Good to know.
Redlambs, why you hate on consoles?
Xbox One has had a slight improvement in graphics performance, up 6.62% due to the gpu clock speed increasing from 800MHz to 853MHz.
http://www.eurogamer.net/articles/digitalfoundry-xbox-one-gpu-receives-speed-boost
Sony have Gaikai. They have the servers and will use them if there's something to be gained.
Also now after MS' u-turn their games will work offline. So far the cloud is just a DRM. Like EA and Sim City. That game was going to use the cloud to do some heavy computations and stuff. Turned out it did nothing of the sorts. So I wont be so fast to lap up every marketing bullshit Microsoft throw at me.
Xbox One has had a slight improvement in graphics performance, up 6.62% due to the gpu clock speed increasing from 800MHz to 853MHz.
http://www.eurogamer.net/articles/digitalfoundry-xbox-one-gpu-receives-speed-boost
So because Sim City was executed poorly that's that for the cloud then, is it?
Technology doesn't get held back so easily.
The problem I see with it is what happens to a game that heavily uses cloud compute and your net connection goes down? Does the game stop working? Does it just downgrade what it does?
What happens say if you lose your job and you have to cancel your net connection?
I'm a PC elitist bastard but I really admire that next gen consoles making a big step to catch PC's for one, maybe two years.
If funds allow me to spend on another platform, I will gladly buy PS4. Xbox One is also promising after few improvements, but Microsoft certainly left that bad impression in hearts of gamers, already. (especially, oldschool ones)
The problem I see with it is what happens to a game that heavily uses cloud compute and your net connection goes down? Does the game stop working? Does it just downgrade what it does?
What happens say if you lose your job and you have to cancel your net connection?
The problem I see with it is what happens to a game that heavily uses cloud compute and your net connection goes down? Does the game stop working? Does it just downgrade what it does?
What happens say if you lose your job and you have to cancel your net connection?
No, it wasn't executed poorly, it was a veiled attempt at DRM, they basically lied that they need the cloud for heavy computations (AI and stuff)So because Sim City was executed poorly that's that for the cloud then, is it?
Technology doesn't get held back so easily.
id Software technical director John Carmack is impressed with the Xbox One and PlayStation 4, but said he hadn't done enough benchmarking to crown a winner in the next-gen console war during his infamously lengthy QuakeCon 2013 keynote address.
Carmack kicked off his speech by addressing the "elephant in the room," discussing the arrival of a new console generation to a crowd of attendees at the largely PC-focused event. He's optimistic about the coming console cycle, commenting that it's "obviously going to be a good thing for gamers, developers, and an excellent thing for AMD." He said he hasn't run quite enough tests on the hardware for the two consoles, but said they're both "very close, and very good."
When asked for an A-over-B comparison, however, Carmack is slow to judge.
"It's almost amazing how close they are in capabilities, how common they are," Carmack said. "The capabilities they give are essentially the same."
He confessed that in the current generation of consoles, he preferred developing on Xbox 360 — its development tools, in general, "felt better," Carmack said. He's optimistic about the backend changes that Sony has enacted in previous years, though, and that he's seen the company making "large strides" towards courting developers and making their tools more accessible for them.
Carmack also commented on Microsoft's always-on Kinect and recently reversed DRM policies for its upcoming Xbox One. He says the concern over having the Xbox One's Kinect always watching them will, in retrospect, turn out to be a fairly brief concern, comparing it to the short-lived controversy over the inclusion of GPS locators in modern cell phones. On the subject of the Xbox One's former DRM regulations, Carmack said he falls "a bit on the side of the witch hunt was a bit unjustified, there." Optical media, he argues, will be extinct in the gaming world sooner rather than later.
"The future is obvious right there, and it will be good for us in general," Carmack said.
He's less of a defender of the Xbox's focus on Kinect, an interface he said he's still "not really sold on."
"I recognize that what my needs and desires as a game developer or what I use the technology for might not cover the broad consumer base that they're looking for, so it's their play to make," Carmack said. "I think Kinect still has some fundamental limitations with the latency and frame rate on it. Interacting with it is still ... when you interact with Kinect, some of the standard interactions — position and hold, waiting for different things — it's fundamentally a poor interaction.
"One way that I look at it is — I used to give Apple a lot of grief about the one button mouse," Carmack added. "Anybody working with a mouse really wants more buttons — [they're] helpful there. Kinect is sort of like a zero button mouse with a lot of latency on it."
Carmack also expressed a desire to spend more time with the other gaming platforms on the market — a prospect he admitted to not having enough time to explore. He said he wanted to get last year's Doom 3: BFG Edition on the Wii U and PlayStation Vita, but their limited install bases couldn't generate enough interest "on the publishing side." He's not especially bullish about the future of handheld gaming as a whole, arguing that its being dwarfed and strangled by the booming mobile gaming market.
"Everyone's carrying a pretty good gaming platform already," Carmack said, "and trying to get a new one in there is kind of a harder sell."
AI, "physics" and the like. Even though AI hasn't moved an inch and not because of lack of processing power too.
No, it wasn't executed poorly, it was a veiled attempt at DRM, they basically lied that they need the cloud for heavy computations (AI and stuff)
Actually AI takes up an incredible amount of processing power.
Nothing. If you expect the cloud to provide better AI don't hold your breath. It's not the computational power that's holding it up. It's extremely complicated stuff that has to be researched and developed. No game company will ever do that to such an extent imo.And?
Yes and no. In the reality of gaming it barely scratches the surface these days, it has hardly moved on at all (if at all).
That's largely because it was one area to cut back costs in, since dedicated A.I takes time and money.
Yes and no. In the reality of gaming it barely scratches the surface these days, it has hardly moved on at all (if at all).
That's largely because it was one area to cut back costs in, since dedicated A.I takes time and money.
To be fair he's hardly going to say "The PS4 shits on the XB1".
Catch? Hardly.
Graphics quality has been vastly held back by the last gen, these consoles will show us what was achievable about 4 years ago.
Of course, price and lifespan and all that factor in, but let's not kid ourselves that this new gen is any kind of big leap. Of course things will look more shiny and new, and that's always a good thing. But sadly due to a number of factors, these machines really are a stepping stone and nothing more. Even Weaste can't argue with that.
It's also heavily under appreciated by the mainstream audience, but that doesn't mean that certain developers wouldn't push AI forward if given the technological freedom to do so.
So, I guess expert opinion on consoles is always going to be pointless.
If they work exclusively with MS or Sony then it's 'of course they are going to big them up', if they are providing for both it's 'well, they don't want to piss the other one off.'
The only "cloud" thing that could be worthwhile and down the line is some form of game steaming like onLive and
GaiKai - which may be a possibility some point but I still have my doubts - network infostructure in many countries including us need to catch up. I'm not buying "graphics in the cloud" or "AI in the cloud" - perhaps it *could* be used in some use-cases - but generally - no - and only to enhance the experience - it being fundamental would be problematic.