bosnian_red
Worst scout to ever exist
Football heritage. I understand him nowNever go full Mourinho.
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Football heritage. I understand him nowNever go full Mourinho.
Three cheers for Ramirez? It’s all gone a bit Mike Bassett!I just lost comfortably to fecking Burnley and my assistant Matt Ritchie (couldn't find anyone better) just praised their whole team. It's like the 5th time he's done that so I sacked him.
I would love to see this presserSuffered the heaviest defeat of my career with Wolves 3 games in, against Arsenal. Why is it that they always seem to be really good in FM? Anyway. I beat Spurs 3-0 and then lost to Arsenal 4-0 the week after, draw 0-0 in back to back games and then the press started questioning me. cnuts. I just won the CL and won the league 3 seasons in a row between 2 different teams, if Wolves are struggling it's because Wolves are shit.
Way back in FM07 my best midfielder for over a decade was a player who was supposedly unable to play in midfield: he was, by trade, a wing-back/AML. He got put in central midfield because of a massive injury crisis and remained there because his performances were just insanely good.Do you know these cases where you have two players in the same position and on paper one is clearly better than the other but the in game performances the one that attributes wise is clearly the weaker player always seems to perform better? I am in this situation with Pedri and Gavi. Gavi isn't bad but attributes wise I feel like clearly Pedri is the better player yet when it comes to actual performances Gavi clearly outperforms Pedri in almost every way.
Basically sounds like Mourinho's post-Sevilla press conference.I would love to see this presser
It basically is. Looking back, it’s insane he stayed in the job after that!Basically sounds like Mourinho's post-Sevilla press conference.
I would love to see this presser
Tbf, it's Wolves, and I just beat Spurs 3-0 before losing 4-0 to Arsenal. Give me a break! Pitch forks out already when I took a big step down in managing them!Basically sounds like Mourinho's post-Sevilla press conference.
Classic FM logic.Something that annoys me. I have Martial on trial.
Says on his info that "he's pleased to have joined" my club.
His agent says he is interested and says how much wage he wants.
Guess what, he won't enter into contract discussions
I always found the initial squad building in Russia to be a bit of a pain due to the registration rules and general lack of player quality.Got the Lokomotive Moscow job, they have 1 central defender who is an 18 year old prospect
Have £25m to spend. There’s some good Russian players transfer listed and willing to join even though the club finished 11th last season. The league is now ranked 16th!? And will fall behind the Croatian league this season. So getting into group stages in any of the European competitions will be difficult.
No idea why they’ve fallen so badly, Scotland is 11th, Ukraine is 10th. Think I’m allowed 8 non Russian players in the squad so will sign some outcasts from the major leagues
Yeah 4 star Russian regens would barely be 2 stars in other leagues. Even the centre back is potentially 4 stars but he is a long way short of Championship quality. The best player in the squad was signed from the Spanish second divisionI always found the initial squad building in Russia to be a bit of a pain due to the registration rules and general lack of player quality.
AwesomeHe is reborn!
I still score most of my goals from headers. Despite playing with 0 wingers.It's crazy how many problems this game has every year. I feel like in the latest patch their solution to teams scoring too many headers from crosses wasn't to have less crosses but to just have your players hit the fecking crossbar 50 times a match.
Near corners are still so strong. That being said, my Barca side doesn't even score much from corners, actually mostly from open play and with their feet. Last season, it was 12 goals from corners, which was pretty much the same as the best AI team, but I know you can artificially ramp that up with better working corner routines than mine.I still score most of my goals from headers. Despite playing with 0 wingers.
Far corners are also strong.Near corners are still so strong. That being said, my Barca side doesn't even score much from corners, actually mostly from open play and with their feet. Last season, it was 12 goals from corners, which was pretty much the same as the best AI team, but I know you can artificially ramp that up with better working corner routines than mine.
Oh yeah, and of course FBs are excellent at crossing as well, don't need any wingers to cross.
The AI seems to like to exploit that against me.Near corners are still so strong.
Fecking van Dijk. He is a monster on the near corner.The AI seems to like to exploit that against me.
Just came across this gem.It's crazy how many problems this game has every year. I feel like in the latest patch their solution to teams scoring too many headers from crosses wasn't to have less crosses but to just have your players hit the fecking crossbar 50 times a match.
I'm also struggling. Spent ages tinkering with things and working on set piece routines. Sitting 8th at the moment just outside European spots.New patch has absolutely killed my tactics, doing awful as Newcastle with 2 wins in 20.
I love his videosJust came across this gem.
New patch has absolutely killed my tactics, doing awful as Newcastle with 2 wins in 20.
This isn’t good to read with the shit summer I am havingI'm also struggling. Spent ages tinkering with things and working on set piece routines. Sitting 8th at the moment just outside European spots.
yeah, this version isn’t great sadly.It's crazy how many problems this game has every year. I feel like in the latest patch their solution to teams scoring too many headers from crosses wasn't to have less crosses but to just have your players hit the fecking crossbar 50 times a match.
Were your tactics 90% based on corners?New patch has absolutely killed my tactics, doing awful as Newcastle with 2 wins in 20.
I actually like it since the last patch, feels like it's the first time you are able to actually have meaningful possession without completely blunting yourself, but it is worrying that the rest of the game, especially the interaction and game logic seems to be deteriorating year after year into absolute oblivion.yeah, this version isn’t great sadly.
It just feels messy like you say. Before I left Inter at the end of the season 2 or 3 of my players complained about not starting enough games because they were rotated when we had 3 games in a week. They only missed about 4 or 5 games in the season but it’s that kind of interaction that’s just daft. The whole promise and interaction system just doesn’t work in its current design and it is really frustrating as it actually has an impact on the matches because of how important morale can be. Couple that with a match engine which can be broken with ease until it’s fixed with a patch that doesn’t actually nerf the meta tactics properly and in a way you’d like and you just have a game which is really suffering and stagnating. I’m really interested to see if anyone has done a save yet where the dynamic youth rating takes place because that’s one of the only things that could save them this year. They need to work a lot on current features instead of looking to add more for the next game.I actually like it since the last patch, feels like it's the first time you are able to actually have meaningful possession without completely blunting yourself, but it is worrying that the rest of the game, especially the interaction and game logic seems to be deteriorating year after year into absolute oblivion.
I can't stop but wonder and think that their game logic codebase is probably an absolute mess by now, and they have to build module upon module without ever cleaning up their game engine. So essentially, the game has to display much more complex logic than its engine is actually capable of handling, which means they have to take a lot of shortcuts and thus certain aspects of the game can not be factored in when it's reaction time. One of the reasons why I got this impression was the team meetings in last year's edition, where players would claim it was unreasonable to demand a league win after having won the league two years in a row. Either that or the factors that all play into the pc interaction contradicts too often and thus leads to random, unpredictable outcomes.
I totally agree, and a lot of people have been saying that on SI's forums as well, but SI isn't really listening to them because, well, they probably need new features for the marketing to sell their game.It just feels messy like you say. Before I left Inter at the end of the season 2 or 3 of my players complained about not starting enough games because they were rotated when we had 3 games in a week. They only missed about 4 or 5 games in the season but it’s that kind of interaction that’s just daft. The whole promise and interaction system just doesn’t work in its current design and it is really frustrating as it actually has an impact on the matches because of how important morale can be. Couple that with a match engine which can be broken with ease until it’s fixed with a patch that doesn’t actually nerf the meta tactics properly and in a way you’d like and you just have a game which is really suffering and stagnating. I’m really interested to see if anyone has done a save yet where the dynamic youth rating takes place because that’s one of the only things that could save them this year. They need to work a lot on current features instead of looking to add more for the next game.
I think they need to change from Miles to someone who's more open and connected to the fans. Miles seems like he cosies up to the people that will suck him off in the media but crumbles when he's challenged by the average fan.I totally agree, and a lot of people have been saying that on SI's forums as well, but SI isn't really listening to them because, well, they probably need new features for the marketing to sell their game.
Tactical wise, I would actually love to see a big change, which might also help with balance tactics a lot. Get rid of mentality. All tactics are on balanced and the risk you take is solely determined by your other team instructions and the roles and duties, and how you distribute them across your formation. I feel this would be easier for users to understand and easier for them to balance, currently there are so many factors that go into making a tactic that some minor changes can throw your entire tactic out of whack, which means it also happens whenever they change something on the ME. Even though such a change would probably not go down well with the tactic gurus on there, I feel like it could benefit the game in the long run.